Volrak said: LakeStone said:Disabled creatures with the Hexproof Evergreen are no longer valid targets when casting a targeting Spell card while a Creature with Hexproof is disabled with another valid target on the battlefield. Lots of good-looking changes and bug fixes, but this one seemed strange to me. I can see you might be trying to map "disabled" more strongly to "tapped" - in paper mtg, a hexproof creature would remain untargetable when tapped. But I am not sure this is a good change for mtgpq. Hexproof is already very strong, and it seemed like a well-balanced game mechanic to allow hexproof to be dealt with via disable.
LakeStone said:Disabled creatures with the Hexproof Evergreen are no longer valid targets when casting a targeting Spell card while a Creature with Hexproof is disabled with another valid target on the battlefield.
Kinesia said: Volrak said: LakeStone said:Disabled creatures with the Hexproof Evergreen are no longer valid targets when casting a targeting Spell card while a Creature with Hexproof is disabled with another valid target on the battlefield. Lots of good-looking changes and bug fixes, but this one seemed strange to me. I can see you might be trying to map "disabled" more strongly to "tapped" - in paper mtg, a hexproof creature would remain untargetable when tapped. But I am not sure this is a good change for mtgpq. Hexproof is already very strong, and it seemed like a well-balanced game mechanic to allow hexproof to be dealt with via disable. Hexproof needs more ways to deal with it, not less. Hexproof getting disabled is NOT a current risk in the game.With the advent of new standard (previewed by RAW events) people are already playing Gaea's Revenge to excess again. Not letting it get killed after disable is a HUGE negative. We need more ways not less.
starfall said:You literally just said that paper had 3 mono-red Chandras in M20.
DragonSorcerer said: Coalition scores fixed ?Reverse the horrible changes to the card filtering and coalition search introduced in 3.7 ?
octal9 said: @LakeStone at which levels for the planeswalkers are these mana/hp changes made?For clarity: I'm not asking about the max value; I'm asking which level "bonuses" were adjusted.
octal9 said: octal9 said: LakeStone at which levels for the planeswalkers are these mana/hp changes made?For clarity: I'm not asking about the max value; I'm asking which level "bonuses" were adjusted. LakeStone? Brigby? Anyone? Bueller?
octal9 said: LakeStone at which levels for the planeswalkers are these mana/hp changes made?For clarity: I'm not asking about the max value; I'm asking which level "bonuses" were adjusted.
Gideon said: Maybe it’s to much to ask but can you please put the date of the release on the first line? Thank you. Core set 2020 has not arrived until.....
Brigby said: *Updated to Final Release Notes. Added the following bug to bug fix list:Fixed an issue with the Coalition Leaderboard during Coalition Events. The score of Coalition Members are now properly displayed in the Leaderboard.
starfall said: Naru is still filling spells full of mana.