Fluffyudders wrote: I can't really see any justification for not doing this
finwe wrote: Fluffyudders wrote: I can't really see any justification for not doing this It's to create incentive to buy the guaranteed champion X packs. So yeah, won't change.
Moral wrote: Driving participation is the key, not tokens. Participation will be driven by those wanting all 3 covers and players will spend on health packs, boosts and other advantages to win the initial covers because they know subsequent events will require cap. And 3 color cap >> free cap. The tokens probably generate less than the event revenue with players preferring to go for the win, not the lottery.
Impulse wrote: Quad, at the very least hang onto 3* cap until the next new cover hits. You know he's going to be +100 levels and a node unlocked for the next pve or two. I'd hang onto as many characters as possible just for node unlocks, but at least wait till he's old news to dump him.
itstime1234 wrote: You speak as though its mutually exclusive which they are absolutely not. Its not like someone said hey MPQ, you can only generate revenue through one stream. Some money may come from buying the pack, others might buy individual covers they want to max out, others may want some ISO. I wouldnt be surprised if slots was the number 1 profit generator, yet you dont see them giving shields away for free.
quadiak wrote: Impulse wrote: This does make me wonder though, do you guys think anyone actually buys the remaining covers to complete a character? The whole lottery thing is just ridiculous, but cover upgrades are available once you get the first one. Although at 1250 HP each for 3* covers once again the pricing is way over the top.
Impulse wrote: This does make me wonder though, do you guys think anyone actually buys the remaining covers to complete a character? The whole lottery thing is just ridiculous, but cover upgrades are available once you get the first one. Although at 1250 HP each for 3* covers once again the pricing is way over the top.
Nemek wrote: For high-level players, .
quadiak wrote: Nemek wrote: For high-level players, . I guess thats one way to put it
Impulse wrote: You definitely get to the point where you don't need every HP you get to go to roster spots and can start accumulating it.
soenottelling wrote: F2p, 12k hp, 34 slots or so. I shall never be for want for roster slots. The rest is there almost like a trust fund foryself if they ever drop some really cool hero I like. Especially a 4**** as it takes way longe to obtain a full 4****.
quadiak wrote: It appears that the general consensus here is that instead of selling off characters I never use, I should have been hoarding them for occasional use. Had I played this way, I would likely have had a full roster by now and extra HP banked up. I have been focusing instead on top leveling the characters I like to use and using up my extra HP on shielding for top ten finishes, I guess maybe I got ahead of myself and I am seriously rethinking my current strategy.