Theophilus said: 5) My load time is 33 seconds. I recently upgraded my iPhone 6s to an iPhone Xr, but it was about the same on the 6s..
bken1234 said: Theophilus said: 5) My load time is 33 seconds. I recently upgraded my iPhone 6s to an iPhone Xr, but it was about the same on the 6s.. https://youtu.be/eT-6jvumjtcConfirmed (For science)
Theophilus said: After re-reading the OP I was going to edit my post above regarding point 6. While I agree that the sheer number of cards is causing a very bloated and unwieldy app, I don't necessarily agree with the reasoning.Honestly, I wonder if it's time to drop a lot of the legacy sets from the game. Either that, or it may be time for a new app. At some point this is inevitable.
Tremayne said:1.5 Gb is acceptable on most modern devices (it is a waste of resources, but frankly that is an industry issue and not exclusive to Oktagon). However, assuming there are 3500 objects in the game that requires a picture (I assume that is the item which requires most storage), I get a picture size of 400+ Mb per picture including other card relevant data.
Tremayne said: <snip>Perhaps some of the redundant cards could be removed, there are several +x/+x cards that are very similar and most legacy cards are made redundant by the +4/+4 colourless card for 4 mana (Hashep Oasis) OR who plays with a 2/2 black creature for 18 mana (zulaport cutthroat) OR remove a mechanic like Cycling or ally as an example.
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