MarcusGraves wrote: Kyoku wrote: Oh I see. The character compendium has a smaller HP listed, 5440. And mine's is only level 85 so I couldn't confirm. mmmmm I pulled my info from here http://marvelpuzzlequest.wikia.com/wiki ... m_(Classic) and it is a wiki so I guess take with a gain of salt unless someone with a level 115 doom can come in and confirm the HP cap.
Kyoku wrote: Oh I see. The character compendium has a smaller HP listed, 5440. And mine's is only level 85 so I couldn't confirm.
Toxicadam wrote: I'm not sure how much more damage a level 100 Doom is going to do over a 77. It can't really be a whole lot (unbuffed). I have a Doom that is 80 and he does just fine in the Lightning rounds. It might be better served to spend that ISO on a 2-star that is currently buffed in the PvE event. I guess the question is, do you use Doom outside of the lightning rounds? Is he in your rotation of characters you would use in a regular tourney? If the answer is yes, I would probably look to max level him.
walkyourpath wrote: Edit: Ran a SHIELD training match with Spidey/Patch/Doom, and Doom's demons do get strike tile damage added on, although it is only once for all the demons, not strike tile bonus x 6. With a 118 Patch, I was getting ~3 K damage per match - (~1100 in demons + ~900 striketile bonus) + (~100 match damage + ~900 striketile bonus). I will be running this combo way more often now.
Thanos wrote: I really wanted to like Doom but after leveling him to 3/2 51, its apparent that while his demons are powerful 12ap takes too long to get. Would rather just use someone who creates strike tiles. His blue ability is too inconsistent to rely on to get black AP. It really should turn any color tiles to black instead of just blue. By the time i've collected 9 blue to use it there's none left to convert to black. Really wanted to like him but now i'm regretting pumping 16k iso into him. Am i missing something?
PorkBelly wrote: I love Doom. He works well with most of the big damage dealers (patch, punisher) and has pretty solid health. He just needs a 3rd power (purple or green, preferably).
WesFaram wrote: I could only imagine the damage a lvl 141 Summon Demons would wreak!