FindingHeart8 said: I'm having Runaway Carriage PTSD flashbacks just facing her
Mcclaine said: It was supposedly fixed in 3.4 or 3.5, because I know I brought this up as well. I guess Oktagon broke her again.
jtwood said: Mcclaine said: It was supposedly fixed in 3.4 or 3.5, because I know I brought this up as well. I guess Oktagon broke her again. What would have been fixed? I ask because I never saw a note about her in any of the release notes bug fixes.
Tombstone said: Hi everyone, thank you for the reports. I'll go ahead and reach out to the team to inform them that the issue with Razia, Boros Archangel's Prevent Damage effect is still occurring.
Tombstone said: @jtwoodAccording to my information the team has been looking into the Prevent Damage effects of both Razia, Boros Archangel and Underrealm Lich. Unfortunately, I don't have any additional details to provide at this time.
Brigby said: Hi Everyone. I just spoke with the team, and it would appear that OP's described behavior of Razia is As Designed.For example:Player's Turn = Turn 1: Razia prevents damage, then loses Prevent Damage.Opponent's Turn = Turn 2: Razia does not have Prevent Damage.Player's Turn = Turn 3: Razia regains Prevent Damage
Laeuftbeidir said: Brigby said: Hi Everyone. I just spoke with the team, and it would appear that OP's described behavior of Razia is As Designed.For example:Player's Turn = Turn 1: Razia prevents damage, then loses Prevent Damage.Opponent's Turn = Turn 2: Razia does not have Prevent Damage.Player's Turn = Turn 3: Razia regains Prevent DamageThat makes totally sense, but since forever we're used to count differently - like the special effect on turn x counter only counts down at the beginning of the players turn, and so do win in x or fewer / more turns secondaries
Mburn7 said: Brigby said: Hi Everyone. I just spoke with the team, and it would appear that OP's described behavior of Razia is As Designed.For example:Player's Turn = Turn 1: Razia prevents damage, then loses Prevent Damage.Opponent's Turn = Turn 2: Razia does not have Prevent Damage.Player's Turn = Turn 3: Razia regains Prevent Damage Makes sense, but what about Underrealm Lich then?