LavaManLee said: tiomono said:I just feel like people are hating on him because of low damage numbers. Nope. I'm hating on him because he is freaking slow and really has no place on any of my teams.
tiomono said:I just feel like people are hating on him because of low damage numbers.
Jormagund said: I wasn't thrilled by the experience of using him in shield training but I didn't find him terrible either, comfortable if slow. Basically I ignored blue but took any AP I did get too keep IW invisible and then used Peggy's red/IW's green to do the damage. His traps helped hurry things along but weren't essential.Don't know if the people who lost the bout just had bad boards or just tried to brute force it rather than looking at the team's synergy?
tiomono said: I tend to ignore the other 2 characters and solely try out the new one. Treat it like a 1v3. I like to see what the new ones can do solo so I know if they are a threat to deal with immediately when I face them or later in the match. The team choice for Mysterio did not have what I would describe as synergy.
tiomono said:But with his blue as is you are getting free damage plus a possible stun at no ap loss at all. He is converting to another color at a 1:1 ratio. I just feel like people are hating on him because of low damage numbers.
himatako said: tiomono said:But with his blue as is you are getting free damage plus a possible stun at no ap loss at all. He is converting to another color at a 1:1 ratio. I just feel like people are hating on him because of low damage numbers. His passive automatically activates when you have 8 or more blue and it costs 5 blue to increase 5 yellow. This can be changed to an active power that saysFor my next trick - 5 blue APIncreases your yellow AP by 5 and deals X damage to the target enemy. If there are Y or more blue AP left after this, also stuns the target for Z turn.This way, the result of the power is the same but you have more control over when to use it. If Gamora can stun two targets for only 6 AP, a weaker stun for 5AP doesn't sound too op imo.
AlexR said: Shield Training with him was tinykitty frustrating--- but I didn't come away way with "he's useless". He felt like he could actually be quite interesting ...in a different team. Someone was feeling seriously sadistic. Like, I was feeling like the game was trying to make a philosophical statement about the futility of life by deleting your blue anytime you get close to Peggy's blue. It kinda goes back to my prior post. Blue is a very valuable colour for many characters-- so you can't just slap him on any random team, because chances are, this will happen: You can't use your best colour in favour of yellow, which we have very few good active users of in the tier. ...but on the other hand! With a constant stream of blue, he was constantly stunning the opponent. I can see a use for that, you just gotta actually put him on a team that does not need blue. Maybe run him on a Vulture team? Idk, would need to experiement more, but I'd still rate him above Talos and Emma Frost. Maybe he'll end up like 4* BW where I just needed some time to find a good synergy-based team that can work with what he can bring to the table.
Borstock said: He feels like an invisible tapper. He hides and then pecks at you with his traps, which means you need an Okoye or Gritty. To me, he's MUCH better than a Talos or Emma, because he does actually work as an effective third wheel to meta characters. He's just not much on his own.
JHawkInc said:If you do that, it lets you hoard until you have enough AP to stun the enemy team, and it benefits heavily from powers that reduce AP cost (suddenly you could be spending 3 blue to gain 5 yellow, and the smaller drain on the blue would make the stun easier to trigger).The reality is that having it auto-activate is a balancing mechanism. Part of that is that it makes him harder to use with other blue users.
Waddles_Pines said: Another problem I have is his yellow damages your team. Are there any good powers that damage your own team (except Thanos)? It's like they wanted to make him Konran (or whatever the big hand goon is called...).
tiomono said: Waddles_Pines said: Another problem I have is his yellow damages your team. Are there any good powers that damage your own team (except Thanos)? It's like they wanted to make him Konran (or whatever the big hand goon is called...). Fastball special, but its pricey. I dont mind 3* Gambits black but I would not call it good.
ZootSax said: tiomono said: Waddles_Pines said: Another problem I have is his yellow damages your team. Are there any good powers that damage your own team (except Thanos)? It's like they wanted to make him Konran (or whatever the big hand goon is called...). Fastball special, but its pricey. I dont mind 3* Gambits black but I would not call it good. Sentry's old green used to do team damage and be good. 3* Hulk's black does team damage and enables Hulk Bombing & Hulk/KK/Mohawk to do their thing. ...otherwise, it's a pretty short list.
Waddles_Pines said: ZootSax said: tiomono said: Waddles_Pines said: Another problem I have is his yellow damages your team. Are there any good powers that damage your own team (except Thanos)? It's like they wanted to make him Konran (or whatever the big hand goon is called...). Fastball special, but its pricey. I dont mind 3* Gambits black but I would not call it good. Sentry's old green used to do team damage and be good. 3* Hulk's black does team damage and enables Hulk Bombing & Hulk/KK/Mohawk to do their thing. ...otherwise, it's a pretty short list. Yeah, I guess my real point was more along the lines of "why is this a thing"? I just don't get the thought process behind adding a self damaging aspect to a power that's not OP to begin with (also looking at you Banner, Phoenix... that's in addition to direct damage to your team from other powers). I know the damage is trivial, but can't come up for an argument as to why it's needed...ever...
tiomono said: Waddles_Pines said: ZootSax said: tiomono said: Waddles_Pines said: Another problem I have is his yellow damages your team. Are there any good powers that damage your own team (except Thanos)? It's like they wanted to make him Konran (or whatever the big hand goon is called...). Fastball special, but its pricey. I dont mind 3* Gambits black but I would not call it good. Sentry's old green used to do team damage and be good. 3* Hulk's black does team damage and enables Hulk Bombing & Hulk/KK/Mohawk to do their thing. ...otherwise, it's a pretty short list. Yeah, I guess my real point was more along the lines of "why is this a thing"? I just don't get the thought process behind adding a self damaging aspect to a power that's not OP to begin with (also looking at you Banner, Phoenix... that's in addition to direct damage to your team from other powers). I know the damage is trivial, but can't come up for an argument as to why it's needed...ever... Banner helps my kitty beat teams that dont make their own specials.