rafalele said: Boogeyman said: rafalele said: It also would be nice that Greg should fight trying to achive the node objectives. Sometimes is not fair waiting to cast the needed cards and Greg casting things without restrictions. I know that for this Greg should be much more clever. Here is a take on this though: There are two ways to get node secondary objectives. Gain them yourself OR prevent Greg from achieving them. Now that sounds fun and it would keep people from making troll decks. Well said, preventing Greg achiving objectives also would be fun.
Boogeyman said: rafalele said: It also would be nice that Greg should fight trying to achive the node objectives. Sometimes is not fair waiting to cast the needed cards and Greg casting things without restrictions. I know that for this Greg should be much more clever. Here is a take on this though: There are two ways to get node secondary objectives. Gain them yourself OR prevent Greg from achieving them. Now that sounds fun and it would keep people from making troll decks.
rafalele said: It also would be nice that Greg should fight trying to achive the node objectives. Sometimes is not fair waiting to cast the needed cards and Greg casting things without restrictions. I know that for this Greg should be much more clever.
Outersider said: This has been a problem since the start really ( Story - less than 5 life .... ) It is one of the dumbest things the developers of the game have done and it has continued to this day. Objectives that make you achieve a goal by managing cards to achieve a goal other than WINNING. isn't Magic the Gathering, not WINNING .. AND...
starfall said: Outersider said: I totally disagree the objectives don't make me want to play the game, it makes me want to get rid of it at times.... There is no if and or but, the object of Magic the Gathering is to win. Period. Not win AND complete an objective. If they actually served a useful purpose (what purpose does having less than 5 life serve).. I could probably get behind objectives along the lines of With with only Standard cards, win with only multi colored cards,that allow the new players to learn about the cards.... there is nothing served by having less than 5 life. period. As I said before bad objectives have been part and parcel of the game since it's start. It's nothing new... it's just bad decision making at it's best to continue to create objectives that serve no useful purpose. Some objectives are indeed better than others. 'Cast >3 spells" is generally great because it shuts off all those broken spell combos we're sick of. But "Kill >X creatures" always involves hunting through your deck for loads of copies of Turn to Frog, or "Take >X damage" is mostly shooting yourself in the face with Beacon Bolts, and they are tedious.
Outersider said: I totally disagree the objectives don't make me want to play the game, it makes me want to get rid of it at times.... There is no if and or but, the object of Magic the Gathering is to win. Period. Not win AND complete an objective. If they actually served a useful purpose (what purpose does having less than 5 life serve).. I could probably get behind objectives along the lines of With with only Standard cards, win with only multi colored cards,that allow the new players to learn about the cards.... there is nothing served by having less than 5 life. period. As I said before bad objectives have been part and parcel of the game since it's start. It's nothing new... it's just bad decision making at it's best to continue to create objectives that serve no useful purpose.