skittledaddy said: bluewolf said: Could be 0. The color is random, so it chooses the color and steals what is in the pool from 0-2 depending on how much is there. 2+, you get 2. Can’t steal what the AI doesn’t have. I believe 3*/5* Starlord's purple functions that way.
bluewolf said: Could be 0. The color is random, so it chooses the color and steals what is in the pool from 0-2 depending on how much is there. 2+, you get 2. Can’t steal what the AI doesn’t have.
wymtime said: @Brigby question about her airborne ability. If she goes air born and ArchAngel downs her will she still stun the enemy and do damage or will she just get stunned? Or will the game break and shut down because of the airborne mechanic?
RickOShay said: Gold_Dragon said: Nova sends people airborne as well. -snip-Black Cat sounds fun. Wondering if you have a black match containing two traps if you get the damage twice, and the AP steal 2 separate times. Also, does the steal always target a non-zero color pool? Sounds like it wouldn't 'miss', by randomly choosing an AP pool that happened to be empty. -snip-
Gold_Dragon said: Nova sends people airborne as well.
wymtime said: Brigby question about her airborne ability. If she goes air born and ArchAngel downs her will she still stun the enemy and do damage or will she just get stunned? Or will the game break and shut down because of the airborne mechanic?
Polares said: She looks pretty pretty good, almost on par with Iceman. Her stun is fricking amazing and her green is super cheap, one of the best damage/AP ratio for a single char nuke. Vhailorx said: Gold_Dragon said: Her stun looks better than iceman’s and gamora’s. The stun is longer, deals damage, and you still get the stun if she’s thrown airborne by someone else. Put her with 5* Carol or gwenpool for lols It's definitely not better overall than those two stuns, as it costs more AP and cannot, under an circumstances, ever create a stunlock on multiple opponents in a single turn. I think you are forgetting that Ice stun can also not be multicast (well, you need to punch first, so for casting it twice you need 18AP), so he can't also stunlock a team in one turn (well technically he can, but he would need 30AP to do it). So she has almost the same effect than Ice for way less AP. And because her stun is 4 turns she can potentially stunlock the other team after 3 turns (even though 21AP is a bit too much).We really need a power to get your team mates back from being airbone :PPS: This is another release that almost looks like it is more like a 5 than a 4. SB and her are pretty pretty strong and with adjusted damages they would be amazing 5s. She could have been great with Carol, and she is in desperate need of someone making her at least usable, giving her some kind of combo or something.
Vhailorx said: Gold_Dragon said: Her stun looks better than iceman’s and gamora’s. The stun is longer, deals damage, and you still get the stun if she’s thrown airborne by someone else. Put her with 5* Carol or gwenpool for lols It's definitely not better overall than those two stuns, as it costs more AP and cannot, under an circumstances, ever create a stunlock on multiple opponents in a single turn.
Gold_Dragon said: Her stun looks better than iceman’s and gamora’s. The stun is longer, deals damage, and you still get the stun if she’s thrown airborne by someone else. Put her with 5* Carol or gwenpool for lols
Vhailorx said: Polares said: She looks pretty pretty good, almost on par with Iceman. Her stun is fricking amazing and her green is super cheap, one of the best damage/AP ratio for a single char nuke. Vhailorx said: Gold_Dragon said: Her stun looks better than iceman’s and gamora’s. The stun is longer, deals damage, and you still get the stun if she’s thrown airborne by someone else. Put her with 5* Carol or gwenpool for lols It's definitely not better overall than those two stuns, as it costs more AP and cannot, under an circumstances, ever create a stunlock on multiple opponents in a single turn. I think you are forgetting that Ice stun can also not be multicast (well, you need to punch first, so for casting it twice you need 18AP), so he can't also stunlock a team in one turn (well technically he can, but he would need 30AP to do it). So she has almost the same effect than Ice for way less AP. And because her stun is 4 turns she can potentially stunlock the other team after 3 turns (even though 21AP is a bit too much).We really need a power to get your team mates back from being airbone :PPS: This is another release that almost looks like it is more like a 5 than a 4. SB and her are pretty pretty strong and with adjusted damages they would be amazing 5s. She could have been great with Carol, and she is in desperate need of someone making her at least usable, giving her some kind of combo or something. I think you are a bit too high on her stun relative to ice (even though her stun is an usual color for stun, which makes it quite useful for team construction). Ice's stun can do any of the following: (1) 6ap for 4 turns of stun; (2) 12 AP for 4 turns of stun + ~8k damage; or (3) 18ap for 8 turns of stun + ~8 damage, all on the same turn if necessary. That flexibility is great. And that is without considering the things you can do by manipulating the CD with something like Carol yellow. something like im40 + ice makes stun locking opposing teams pretty easy (stun two enemies down the 3rd with Ice's blue and green). Even with a premier purple battery, BC needs two turns to accomplish a 2/3 stun lock.Plus the gap between a 6ap power and 7ap power is very significant. 2-match powers are app but impossiboe to deny. Even just the on extra AP makes BC's purple harder to get off reliably.I think we're are just all used to how good Ice's blue is because he is so old. But it's an absolutely awesome power. Arguably the best in the game for some time after his release. Now I don't know if BC in total will be better than ice (she has very efficient damage output, and lots of utility with her purple and black, but she is also very squishy and I will have to see how well her kit works in practice), but I am confident that in vacuum Ice's stun is better.
DAZ0273 said: Tried out Black Cat, very underwhelmed. I had joined SCL9 to try and get a cover but not gonna push too hard, even tempted to take the event off or scrape to the 4* cover. We have had a good run of 4* so no biggie really that we have hit a semi dud.
DAZ0273 said: I am probably being harsh but I just don't see what she brings to the table. I can't see using her for her stun over Icy, Gamora or Energy boy Bishop and her black is deeply meh. Sorry to be the negative guy. I did want to like her too. 😶
Polares said: DAZ0273 said: I am probably being harsh but I just don't see what she brings to the table. I can't see using her for her stun over Icy, Gamora or Energy boy Bishop and her black is deeply meh. Sorry to be the negative guy. I did want to like her too. 😶 Well, for starters you can use her WITH Gamora or Ice. I don't know why people is saying one or the other. Why do you need her over Gamora? Her stun is on Purple, I am going to repeat it PURPLE. So you can use her with one of the other two to way more easily stunlock the other team. In fact with Gamora you almost have full color coverage, and no overlap in any active power, so they pair pretty great! (With Ice is a bit more tricky as they Overlap in two colors).Said that, sure, I agree she doesn't bring anything new to the 4 space, but with so many 4s and and with so many 4s way more leveled than her this is becoming harder and harder. There is obviously no reason why I would bring a 270 level Black Cat when I can use a 340 level Iceman. This is a big big problem for new releases, even for the stronger ones like SB (being the exception Bishop, as you want him a bit underleveled, another reason more why I think he is a bit broken).I think she is a pretty great 4, but one that we din't need for anything. This is one of the reasons I was saying before that she would have been a way better addition in 5 land than in 4 land. We need better stunners in 5 land, and with adjusted damage ratios she would have been great. I also think SB should have been a 5.I know they are not going to stop their release ratio, but sincerely at this point, there is no reason to keep releasing 4s (yeah I said it). They should release a 5 every month and make CPs easier to get (and have two feeder for every 5) and move once and for all to a 5 game (no 6s please). They can still release customes and supports, but they really need to change how they release new chars.