HoundofShadow said: On average, how long does it take for you to clear SCL 8 to get top 10?
HoundofShadow said: Did you take this team into Lightning Rounds? If so, how was the results?
ThaRoadWarrior said: t. I imagine Danver5 and Loki are probably similar to my experiences with Gho5t Rider - fine for winning matches at all, but slow for winning them effectively.
TPF Alexis said: Sounds about right. With Kitty as my sole 5* champ, PvP has pretty much become a 575-and-out affair because, win or lose, a Grockitty mirror match is painful. The speed up in PvE is even more impressive, tho. I'm getting similar clear times to you when I bring Thanos along, but in SCL9.I would definitely agree that with the right 5* champ, the single 5* meta is a pretty fun place to be, but it would be awful with a low-tier 5* as your only champ.
ThaRoadWarrior said: Do you have levels on any other 5*s, or are they all 255?
abenness said: TPF Alexis said: Sounds about right. With Kitty as my sole 5* champ, PvP has pretty much become a 575-and-out affair because, win or lose, a Grockitty mirror match is painful. The speed up in PvE is even more impressive, tho. I'm getting similar clear times to you when I bring Thanos along, but in SCL9.I would definitely agree that with the right 5* champ, the single 5* meta is a pretty fun place to be, but it would be awful with a low-tier 5* as your only champ. This is very very different to my pvp experience.I have Kitty as my single 5* champ, and climb with Gritty to 900/1000 or higher, by fighting the dual-4* teams I am matched against, and skipping the Gritty teams. Gritty can take on champed/boosted 4* teams pretty reliably, and I can typically float around 700 points with few hits.Anecdotally, my team doesn’t become visible to the dual-5* teams until my score is above 900.Maybe it is affected by the pvp slice? I play S1, and if that has more teams and a larger spread of scores, the MMR might be better at matching against teams closer to my level.I strongly recommend Kitty as a single 5* champ.
HoundofShadow said: Jumping in during the last few hours is always a risk because players are busy looking for high points and then shield up. Jumping first is also a risk due to you being one of those players with one of the highest score and other players will start attacking you.Try jumping one day after the slice starts, let the points build up, and then climb in the last 9 hours. Or you could do 300 to 575 on the first run, and then before it ends, do another final burst and shield up.See if there is any change or improvement.