Daredevil217 said: Is 1500 damage for 9AP at level 450/5 covers correct? That seems very very low for a 5*. Match damage alone is wat higher than that.
Ed_Dragonrider said: What exactly are her colours???? Is it blue/yellow/red or red green black under the picture?
Pantera236 said: It would be nice if she steals the strikes then deals the damage (I'm looking at you gritty) not clear in the description
Zeofar said: Daredevil217 said: Is 1500 damage for 9AP at level 450/5 covers correct? That seems very very low for a 5*. Match damage alone is wat higher than that. I assume it's a utility ability that deals a small bit of damage 'just because'.
scottee said: you only steal strike tiles if they're red.
Daredevil217 said: scottee said: you only steal strike tiles if they're red. Where does it say this?
scottee said: Daredevil217 said: scottee said: you only steal strike tiles if they're red. Where does it say this? Hmmm, I read it wrong. They don't have to be red. So you basically have to match 9 blue as fast as possible while also matching away at least one of gritty's strike tiles manually. All that to stop Kitty's passive from triggering.The beginning of every Rescue vs Kitty match will be, match 9 blue AP right away or lose.Also, easy 5/3/5, as I don't know why you would ever fire her yellow. Maybe if you haven't stolen any strike tiles yet.
Zeofar said: You're hyperfocused on the anti-Gritty component, which I really don't think is the main idea behind the design. She's a Cleric with the relatively unique ability of healing allies every turn and the helpful additions of a good (but not-at-all special) nuke and some decent utility. Whether or not her Yellow is truly worthwhile, it's the only real reason you'd choose to use Rescue over another character. It makes a lot more sense to maximize it instead of going for 1 more tile steal.