TPF Alexis said: Black: If the countdown gets destroyed, he gets mad about someone stealing/breaking his glider and the power turns into Serum Rage, boosting his base match damage.Purple: Tweak the numbers, but the main thing to me is that the blue countdowns should target random enemies. As it stands, it's pointless if more than one of the countdowns survives, because they'll all just hit the same target, and the extras are wasted.Yellow: After it fortifies, gain some amount of health for each friendly fortified countdown on the board. True healing.
Kolence said: TPF Alexis said: Black: If the countdown gets destroyed, he gets mad about someone stealing/breaking his glider and the power turns into Serum Rage, boosting his base match damage.Purple: Tweak the numbers, but the main thing to me is that the blue countdowns should target random enemies. As it stands, it's pointless if more than one of the countdowns survives, because they'll all just hit the same target, and the extras are wasted.Yellow: After it fortifies, gain some amount of health for each friendly fortified countdown on the board. True healing. Are you certain? I seem to remember this being changed, way back when, so that his blue CDs will kick the newly stunned target to the back. Haven't tried to play GG in ages though.