ThaRoadWarrior said: Whenever we get an event that features well-crafted teams of tile movers, like Simulator (story), people cry big crocodile tears because it slows play down so much. Even though I play progression-only and don't try to place, I'd still like some mode where placement wasn't a thing that had hard-to-defeat or build-the-right-counter-team nodes on it. Support Circuit Reboot could be this mode - ideally just every node is a single clear, culminating in exactly the same progressively hard boss-pins.
pheregas said: I'd sign on for a daily, DDQ-esque tab that has like three situation-specific goal nodes in it that refresh daily with different challenges from day to day. Only need to clear each node once and get something like iso for the first node, HP for the second node, and 5cp for the third node.It would give people to use the people they want and play it in their own time.
Borstock said: I'm guessing the reason that they don't do it is because they'd have to move through some sort of tedious approval process and it just isn't worth it. But even that would be nice.