Jaedenkaal said: 1) I believe team ups are boosted if the character they are from is boosted -currently-, regardless of when they were obtained.
Dormammu said: Question 3 For damaging team-ups, does it matter if you have the character champed or not?(For example, a level 1 MBW's blue stun is no different from a lv 40 MBW. But to get the most out of a team-up that causes damage, does the character need to be champed?)
Dormammu said: Jaedenkaal said: 1) I believe team ups are boosted if the character they are from is boosted -currently-, regardless of when they were obtained. I don't think that's right. I think team-ups are static. When I receive a boosted team-up it holds its boost, even weeks later.My question is, let's say Character A is on the weekly boosted list, but character B is boosted for the Enemy of the State event. Does Character B team-ups get a boost if you send them during the time Enemy of the State is running?
Jaedenkaal said:...I have a boosted Black Bolt team-up, which is boosted to his featured-character level in enemy of the state. That same team-up is only level 330, unboosted, in PVP simulator.
Dormammu said: Jaedenkaal said:...I have a boosted Black Bolt team-up, which is boosted to his featured-character level in enemy of the state. That same team-up is only level 330, unboosted, in PVP simulator. Interesting.So, the Thing TU that I've had in my inventory for several weeks always shows the boosted damage. Is this because the sender gave it to me when he was on the weekly boost list?
OJSP said: TPF Alexis said: I seem to recall reading somewhere that the level of a Team-up is either the average of your top few characters (similar to MMR), or the highest unchamped level possible for that character, whichever is lower. That said, I have a Level 212 Polarity Shift Team-up in my inventory right now, which shouldn't be possible even with a boost, since that's from a 2*. That's the only one I have that's marked as being boosted, but MNMags is boosted this week, so I can't draw any conclusions from that. I'll try to remember (maybe remind me) to check if that goes away and my 1* Storm Team-ups get boosted after the list changes on Thursday. Lvl 212 2* is boosted from lvl 150. When Magneto stops being boosted, that TU will go back to 150.
TPF Alexis said: I seem to recall reading somewhere that the level of a Team-up is either the average of your top few characters (similar to MMR), or the highest unchamped level possible for that character, whichever is lower. That said, I have a Level 212 Polarity Shift Team-up in my inventory right now, which shouldn't be possible even with a boost, since that's from a 2*. That's the only one I have that's marked as being boosted, but MNMags is boosted this week, so I can't draw any conclusions from that. I'll try to remember (maybe remind me) to check if that goes away and my 1* Storm Team-ups get boosted after the list changes on Thursday.
Persephone said: Thanks for this thread, @Dormammu. Helpful.I tried looking for general information on sending team-up, and I could not find any. Granted, I may have looked in the several wrong places...I have a few questions. 1) If I send a character (who's already at full health), will it come back to me injured or dead and need down-time to heal back up? Or, will I be able to use the character right away?2) Can I use the character that I sent? Or, is it "out of the office" and I can't play with it?3) (This is for curiosity's sake.) Is it unusual for one person to request five team ups at the same time? Thanks for any help.