GrizzoMtGPQ said: As some of you might know there is an exploit in 2.9 that allows players to gain unfair mana bonuses when using Gilded Lotus in Standard and Legacy decks. Many of you were extremely helpful providing information on how to reproduce this exploit. If you have used this exploit to gain unfair mana bonuses when playing Gilded Lotus in your Standard and Legacy decks you will be punished.When playing Gilded Lotus you must ensure that you do not use it in a way that gains you extra mana bonuses. We have telemetry and will be watching for those who use it to unfairly gain advantages over their competitors.
GrizzoMtGPQ said: @Aeroplane this was sarcasm directed at their post about their buggy code not honoring deck restrictions in events. They have the audacity to call their shoddy code and QE an EXPLOIT. And they threaten to punish anyone who found out deck restrictions didn’t actually work and played the cards the game LET them play.
The players we banned were certainly intentionally and repeatedly exploiting a bug in the game.
khurram said: Anyone using that exploit knew that they were doing something that was against the rules.Dodecapod's analogy describes the situation well."Judge, I only stole from the house because the owner left it unlocked. He is the one to blame. I mean, what else can you expect from a person like me? Let's just call it fair, okay?"
octal9 said: I'm with dodecapod on this. Your analogy doesn't stand up to scrutiny at all. "The game let me do it" is not a justification. There's precedent for punitive action; there are multiple instances of this from gaming history. Quick example from this article: https://www.pcgamer.com/3000-guild-wars-2-players-permanently-banned-for-karma-exploit/ (emphasis mine): The players we banned were certainly intentionally and repeatedly exploiting a bug in the game.
Mburn7 said: The point is, why is THIS bug the one that will bring punishment down when exploiting any other bug is perfectly ok?
The point is, why is THIS bug the one that will bring punishment down when exploiting any other bug is perfectly ok?
Nobody got punished for using Prized Amalgam when it guaranteed a game crash on anyone who faced it.
Nobody got punished for using Runaway Carriage when it was obviously broken.Nobody got punished for making an infinite combo with Harness the Storm and Devil's Playground, or Season's Past and itself, or Baral and cheap spells, or Rashimi and gem changers, or Imminent Doom and Immortal Sun
Nobody got punished for swapping event decks for troll decks to stop other players from getting good scores
Nobody got punished for using low level walkers to get easy event fights for their high level walkersNobody got punished for using the old exploit that allowed you to select your opponent in eventsNobody got punished for the old Coalition bug that let you swap players in throughout an event and count all of their scores
Nobody got punished for using an emulator and a program in QB to get astronomically high scores
octal9 said: The point is, why is THIS bug the one that will bring punishment down when exploiting any other bug is perfectly ok?Play a card (edit: play a card within the confines of the event's rules)vsUse pre-built, custom standard deck standard Pick a matchBack out without starting matchGo to main screen of applicationGo edit your custom deckAdd whatever card you wantReturn to event and start your matchYou can't possibly be arguing that this isn't a completely different breed of exploiting the game to your extreme advantage - extreme being the key word here. Relying on other players losing is a minimal advantage - getting a perfect score with cards not intended for use in your event format is extreme. This is an intentional set of steps used to gain an unfair advantage that, by your own admission, violates the spirit of the event itself.Nobody got punished for using low level walkers to get easy event fights for their high level walkersNobody got punished for using the old exploit that allowed you to select your opponent in eventsNobody got punished for the old Coalition bug that let you swap players in throughout an event and count all of their scoresThey should have been. Maybe take this umbrage with Hibernum? Ah, right. Different team now.Nobody got punished for using an emulator and a program in QB to get astronomically high scoresThis is just flat out incorrect - people were banned for that. And others had their name dragged through the mud unfairly. (also: it didn't require an emulator)
octal9 said:Nobody got punished for using an emulator and a program in QB to get astronomically high scoresThis is just flat out incorrect - people were banned for that. And others had their name dragged through the mud unfairly. (also: it didn't require an emulator)
So if you ran a stop sign, you shouldn't be punished because the road lets you continue going forward? just curious.
Just because you can when no one is looking, doesn't mean you should... period.
Froggy said: Gotta say, I love the analogies being given here.Its become humorous.If the bug was prevalent and the devs were informed and knew of it, why didn’t they post a warning the same minute here in the forums?Instead they waited it out.So an analogy: Cop sees robber breaking into a house. He waits outside so he can catch the robber for any and all possible charges. Who knows what he is capable of or what his intentions are.Why not hit his sirens right away so robber runs and you catch him just on breaking and entering? Oh no! Now you caught much more than that. What’s the point?I’m not pro or against the exploit. I could care less. I don’t generally score well in PvP. I’m merely pointing out that both sides are at fault. That’s right - BOTH sides. Do punish the abusers. And punish the devs. I think it’s only fair to ask that be done.