Here are the recaps I did from the previous Reality, Soul and Mind Season which can be found here
https://forums.d3go.com/discussion/72993/reality-stone-season-recap/p1
https://forums.d3go.com/discussion/73541/soul-season-recap#latest
https://forums.d3go.com/discussion/74102/mind-season-recap#latest
This will be the 2nd season for the Win/Point hybrid based season and the first post Gambit nerf. It will be very interesting to see what the final scores were and how many player we had in SL7/8/9. To make this simple going forward, the only thing we are looking for the following information.
SL season level:
Score: Top 5 ending scores and if you know what bracket or flip you were in.
EXAMPLE:
SL 9-2nd flip I think
1st: 27964
2nd: 26878
3rd: 26697
4th: 26189
5th: 24886
Once the season is over, if you can please post your season bracket info, that would be much appreciated. If you want to send it to me on LINE, you can do that as well. I will update this once all the data is received. Thanks for your help.
Space Season Recap:
SL9: 4 brackets-Last Flip with 4457 playersSL8: 4 brackets-Last Flip with 2221 playersSL7: 4 brackets-Last Flip with 2816 players
SL7-9 Total Players: 54494
-3244 from Mind Season
-4479 from Soul Season
-7228 from Reality Season
Mind Season Recap:
SL9: 4 brackets-Last Flip with 3852 playersSL8: 4 brackets-Last Flip with 1732 playersSL7: 5 brackets-Last Flip with 2154 players
SL7-9 Total Players: 57738
-1235 from Soul Season
-3984 from Reality Season
SL 9: 4 brackets-Last Flip with 4013 players
SL8: 4 brackets-Last Flip with 2589 players
SL7: 5 brackets-Last Flip with 2341 players
SL 7-9 Total Players 58,973
Reality Season Recap:
SL9: 4 brackets-Last Flip with 4432 playersSL8: 4 brackets-Last Flip with 4070 playersSL7: 5 brackets-Last Flip with 3220 players
SL 7-9 Total Players 61,722
The rockett said: Here are the recaps I did from the previous Reality, Soul and Mind Season which can be found herehttps://forums.d3go.com/discussion/72993/reality-stone-season-recap/p1 https://forums.d3go.com/discussion/73541/soul-season-recap#latesthttps://forums.d3go.com/discussion/74102/mind-season-recap#latestThis will be the 2nd season for the Win/Point hybrid based season and the first post Gambit nerf. It will be very interesting to see what the final scores were and how many player we had in SL7/8/9. To make this simple going forward, the only thing we are looking for the following information.SL season level:Score: Top 5 ending scores and if you know what bracket or flip you were in. EXAMPLE:SL 9-2nd flip I think1st: 27964 2nd: 268783rd: 266974th: 261895th: 24886Once the season is over, if you can please post your season bracket info, that would be much appreciated. If you want to send it to me on LINE, you can do that as well. I will update this once all the data is received. Thanks for your help.Space Season Recap:SL9: 4 brackets-Last Flip with 4457 playersSL8: 4 brackets-Last Flip with 2221 playersSL7: 4 brackets-Last Flip with 2816 playersSL7-9 Total Players: 54494-3244 from Mind Season-4479 from Soul Season-7228 from Reality SeasonMind Season Recap:SL9: 4 brackets-Last Flip with 3852 playersSL8: 4 brackets-Last Flip with 1732 playersSL7: 5 brackets-Last Flip with 2154 playersSL7-9 Total Players: 57738-1235 from Soul Season-3984 from Reality SeasonSoul Season Recap:SL 9: 4 brackets-Last Flip with 4013 playersSL8: 4 brackets-Last Flip with 2589 playersSL7: 5 brackets-Last Flip with 2341 playersSL 7-9 Total Players 58,973Reality Season Recap: SL9: 4 brackets-Last Flip with 4432 playersSL8: 4 brackets-Last Flip with 4070 playersSL7: 5 brackets-Last Flip with 3220 players SL 7-9 Total Players 61,722
ZeroKarma said: The rockett said: Here are the recaps I did from the previous Reality, Soul and Mind Season which can be found herehttps://forums.d3go.com/discussion/72993/reality-stone-season-recap/p1 https://forums.d3go.com/discussion/73541/soul-season-recap#latesthttps://forums.d3go.com/discussion/74102/mind-season-recap#latestThis will be the 2nd season for the Win/Point hybrid based season and the first post Gambit nerf. It will be very interesting to see what the final scores were and how many player we had in SL7/8/9. To make this simple going forward, the only thing we are looking for the following information.SL season level:Score: Top 5 ending scores and if you know what bracket or flip you were in. EXAMPLE:SL 9-2nd flip I think1st: 27964 2nd: 268783rd: 266974th: 261895th: 24886Once the season is over, if you can please post your season bracket info, that would be much appreciated. If you want to send it to me on LINE, you can do that as well. I will update this once all the data is received. Thanks for your help.Space Season Recap:SL9: 4 brackets-Last Flip with 4457 playersSL8: 4 brackets-Last Flip with 2221 playersSL7: 4 brackets-Last Flip with 2816 playersSL7-9 Total Players: 54494-3244 from Mind Season-4479 from Soul Season-7228 from Reality SeasonMind Season Recap:SL9: 4 brackets-Last Flip with 3852 playersSL8: 4 brackets-Last Flip with 1732 playersSL7: 5 brackets-Last Flip with 2154 playersSL7-9 Total Players: 57738-1235 from Soul Season-3984 from Reality SeasonSoul Season Recap:SL 9: 4 brackets-Last Flip with 4013 playersSL8: 4 brackets-Last Flip with 2589 playersSL7: 5 brackets-Last Flip with 2341 playersSL 7-9 Total Players 58,973Reality Season Recap: SL9: 4 brackets-Last Flip with 4432 playersSL8: 4 brackets-Last Flip with 4070 playersSL7: 5 brackets-Last Flip with 3220 players SL 7-9 Total Players 61,722 Not sure how much insight can be gained from the latest set of data other than a decrease in high level players. Since this count was started, we've gone from 61722 down to 54494, which is nearly a 12% decrease. That's probably pretty normal for a game of this age. We're winding down at a leisurely pace. It does look like people wised up and determined that not ranking highly in cl9 is preferable to not ranking highly in cl7 due to the progression rewards (I'm assuming). Likely most people don't even think about season when they lock in to a cl in the first event. What would be interesting to know is the state of the lower cl's of course. Are those ranks swelling or subsiding? Because I would assume that the developers are aware of the apathy at the highest tiers of the game, and the 12% participation loss and are writing it off, or have no idea how to fix it so they are focused elsewhere. What recent changes other than some 4*->5* feeders really benefit those top ranks? Win-based isn't it. Supports certainly aren't. But these things are all helpful (assumedly) to the newer players and so it's hard to say what the state of the state is at the moment without that info. That said, growth in the lower tiers should eventually spread and those people should start coming into cl7. If that doesn't happen in the next couple of seasons? Back to the drawing board. DISCLAIMER : I don't believe that this has anything to do with any other Marvel based properties. I think it's due to a stale game state with no variety. LR's are mind numbing. PVE's cycle is getting tedious without 7-days and Heroics, and the only fun thing about PvP for me is 4* PvP and we've already heard that the devs are not big fans since there's decreased engagement at lower tiers which is what they really care about. When people can't bring themselves to complete DDQ once a day it's a serious apathy problem that needs to be addressed with more than window dressing.
We also lost a SL7 bracket here as well, which was a bit shocking to me. What has to be remembered here is that you get locked out of SL1-6 at rank 56. So the lose of SL7 is concerning because that means new players are not moving up.
Edit- corrected the rank lock out. Thanks @daiches
The rockett said: We also lost a SL7 bracket here as well, which was a bit shocking to me. What has to be remembered here is that you get locked out of SL1-6 at rank 56. So the lose of SL7 is concerning because that means new players are not moving up.Edit- corrected the rank lock out. Thanks @daiches
Bowgentle said: The rockett said: We also lost a SL7 bracket here as well, which was a bit shocking to me. What has to be remembered here is that you get locked out of SL1-6 at rank 56. So the lose of SL7 is concerning because that means new players are not moving up.Edit- corrected the rank lock out. Thanks @daiches We may be losing higher CL players, but are we actually losing spenders?Only devs know if overall spending is up or down, and with the way things have been moving lately, they don't seem to mind losing higher CL players.Make of that what you will.
HoundofShadow said: SCL 7 took me probably 4 months of daily playing. So, the number of players are decreasing. Probably, some of them headed over to Marvel Strike Force or other new Marvel games. I noticed a couple of new Marvel games out recently.
ZeroKarma said: Bowgentle said: The rockett said: We also lost a SL7 bracket here as well, which was a bit shocking to me. What has to be remembered here is that you get locked out of SL1-6 at rank 56. So the lose of SL7 is concerning because that means new players are not moving up.Edit- corrected the rank lock out. Thanks @daiches We may be losing higher CL players, but are we actually losing spenders?Only devs know if overall spending is up or down, and with the way things have been moving lately, they don't seem to mind losing higher CL players.Make of that what you will. Well, spending has the consequence of generating experience, which would move you up in cl. So eventually, increased spending will generate higher level players. Unfortunately, I couldn't tell you anymore how long it takes to get to cl7 anymore. Do you need champed 5's? I don't think so. Is it 4-start transitioning players? Also, how long will it take to see those players make the move into the higher tiers? 3 months is apparently not long enough. 6 months? 1 year? Anyone in the forums that has this experience?
bbigler said: ZeroKarma said: Bowgentle said: The rockett said: We also lost a SL7 bracket here as well, which was a bit shocking to me. What has to be remembered here is that you get locked out of SL1-6 at rank 56. So the lose of SL7 is concerning because that means new players are not moving up.Edit- corrected the rank lock out. Thanks @daiches We may be losing higher CL players, but are we actually losing spenders?Only devs know if overall spending is up or down, and with the way things have been moving lately, they don't seem to mind losing higher CL players.Make of that what you will. Well, spending has the consequence of generating experience, which would move you up in cl. So eventually, increased spending will generate higher level players. Unfortunately, I couldn't tell you anymore how long it takes to get to cl7 anymore. Do you need champed 5's? I don't think so. Is it 4-start transitioning players? Also, how long will it take to see those players make the move into the higher tiers? 3 months is apparently not long enough. 6 months? 1 year? Anyone in the forums that has this experience? After 6 weeks of playing, I reached rank 48 and qualified for SCL 7 but I didn't play it because I didn't think my roster was strong enough. I had 7 x 3*Champs at the time. Then when I started playing it after 9 weeks, I discovered that the max enemy level was much lower than advertised, so I regretted not playing it earlier because I missed out on 4* progression rewards.
Bowgentle said: bbigler said: ZeroKarma said: Bowgentle said: The rockett said: We also lost a SL7 bracket here as well, which was a bit shocking to me. What has to be remembered here is that you get locked out of SL1-6 at rank 56. So the lose of SL7 is concerning because that means new players are not moving up.Edit- corrected the rank lock out. Thanks @daiches We may be losing higher CL players, but are we actually losing spenders?Only devs know if overall spending is up or down, and with the way things have been moving lately, they don't seem to mind losing higher CL players.Make of that what you will. Well, spending has the consequence of generating experience, which would move you up in cl. So eventually, increased spending will generate higher level players. Unfortunately, I couldn't tell you anymore how long it takes to get to cl7 anymore. Do you need champed 5's? I don't think so. Is it 4-start transitioning players? Also, how long will it take to see those players make the move into the higher tiers? 3 months is apparently not long enough. 6 months? 1 year? Anyone in the forums that has this experience? After 6 weeks of playing, I reached rank 48 and qualified for SCL 7 but I didn't play it because I didn't think my roster was strong enough. I had 7 x 3*Champs at the time. Then when I started playing it after 9 weeks, I discovered that the max enemy level was much lower than advertised, so I regretted not playing it earlier because I missed out on 4* progression rewards. We're talking PVP here.
KGB said: A special shout out to the winner of this bracket (who I can't name obviously) because they got their 3rd infinity stone (I peeked at their roster+supports). One stone is from a CL9 season win (L4) and the other stone is from a different CL7 season win (L2) and now another CL7 win. Clearly someone trying to complete an infinity gauntlet