FindingHeart8 said: I like the monday additionBasically gives players (who had weekend obligations) to catch up.But I agree that there shouldn't be any extra charges accruing monday, so basically if you can complete the event by sunday you shouldn't have to play anymore monday.
joerginger said: I requested they stop running weekend coalition events until Monday several times in the past. Anyway, when it's until Monday evening here, in Asia or Australia it runs most likely well into Tuesday, doesn't it?
Mburn7 said: The biggest issues for this is the timezone issue. For me, the events end at 1 or 2 pm on monday, which means I only have 1 charge to deal with at work (which I can sometimes finish on my morning commute).For people farther West the event will end even earlier on Monday.But for people in Europe it must run pretty much all day Monday, maybe even with 2 or 3 charges to clear, which I agree is difficult when you have to work.If the event ends at, say, midnight GMT Sunday (technically Monday? I'm never sure how to describe midnight) then it ends late night Sunday for the Western Hemisphere, super late night (or super early morning) for Europe, and early morning Monday for Asia. Is that better? Or worse, since a chunk of players will have to wake up at like 3am to finish? I'm not sure if its possible to find a better solution.
gogol666 said: Or they could give us all the charges upfront and let us play at our pace#allChargesUpfront
James13 said: I consider refreshes to be a necessary thing to maintain app engagement.Similar to "stamina" timer mechanics in others apps it's a method for ensuring your playerbase engages with the application periodically over extended periods.