Phantron wrote: His skills way outclass the commonly seen 3* heroes. Let's compare him to Punisher. Red: about equal if both are at 5. Since Thor's red is his weakest skill, most likely it'd be Thor 3r versus Punisher 5r, so edge goes to Punisher here, but Punisher's red isn't exactly that great against the standard 5800 HP heroes. Green: 14 green does about 8000 damage for Thor immediately. Even with 2 Judgments putting say 600 damage worth of strike tiles, it'll be a pretty long time before that catches up. This ignores the fact that the tiles might be destroyed (possibly by the second Judgment) or that getting someone dead right now is far better than 10 turns later. Yellow versus Black: Yellow can be considered as just another green in Thor's case. It's hard to imagine why adding 9 green tiles (1.5 Oasis worth of tiles) wouldn't somehow get into a massive green cascade, so you're basically comparing yellow's damage (about 2K) + green's damage (8K total) versus Molotov. The result is not even close. Even if you somehow don't hit any green cascades, his yellow does about 2K damage which is roughly the same as Molotov's total damage. Yes Molotov benefits from strike tile 3 times, but that hardly compares to an attack that most likely sets up for an immediate Call the Storm.
Phaserhawk wrote: Your best bet for taking down LazyThor is Patch, he can hit harder if you save up enough for green and red, that's a 1,2 Punch he probably won't be able to survive
OnesOwnGrief wrote: That is where people keep losing me. Why bother bringing up pre-nerf Thor like we're dealing with 6 AP Red crashes and 11AP yellow deaths. This character is exactly like the 2* variant available now, just more health and damage. That one can be dealt with then so can this one. The only real issue is if you are getting unlucky boards or your AP stolen. If you can mitigate the stolen AP by taking out Hood or OBW(god knows why), then you can very easy shut down Thor unless there are cacades in the opponents favor. Also, the AI is pretty derpy and will stock AP to use only one skill if multiple characters have that color. Very easy to predict and it may actually be more beneficial to leave Thor for last. That's my usually tactic with 2* Thor because his AP cost doesn't constitute fast play if nothing is feeding him Yellow/Green. You will probably have to take a Red to the face, but its possible to direct that damage or stun lock him.
The PACman wrote: OnesOwnGrief wrote: That is where people keep losing me. Why bother bringing up pre-nerf Thor like we're dealing with 6 AP Red crashes and 11AP yellow deaths. This character is exactly like the 2* variant available now, just more health and damage. That one can be dealt with then so can this one. The only real issue is if you are getting unlucky boards or your AP stolen. If you can mitigate the stolen AP by taking out Hood or OBW(god knows why), then you can very easy shut down Thor unless there are cacades in the opponents favor. Also, the AI is pretty derpy and will stock AP to use only one skill if multiple characters have that color. Very easy to predict and it may actually be more beneficial to leave Thor for last. That's my usually tactic with 2* Thor because his AP cost doesn't constitute fast play if nothing is feeding him Yellow/Green. You will probably have to take a Red to the face, but its possible to direct that damage or stun lock him. I am confused too. I didnt own Thor pre-nerf so have nothing to compare to. However Lazy Thor is exactly the same as the Thor we have now isnt he? Same AP cost and same abilities. More health admittedly as you would expect and obviously he will do more damage as you can level him higher and the damage scales. Doesnt change the fact it is a lazy move by the devs and I do not approve at all but since when does community disapproval bother them?
Polares wrote: The PACman wrote: OnesOwnGrief wrote: That is where people keep losing me. Why bother bringing up pre-nerf Thor like we're dealing with 6 AP Red crashes and 11AP yellow deaths. This character is exactly like the 2* variant available now, just more health and damage. That one can be dealt with then so can this one. The only real issue is if you are getting unlucky boards or your AP stolen. If you can mitigate the stolen AP by taking out Hood or OBW(god knows why), then you can very easy shut down Thor unless there are cacades in the opponents favor. Also, the AI is pretty derpy and will stock AP to use only one skill if multiple characters have that color. Very easy to predict and it may actually be more beneficial to leave Thor for last. That's my usually tactic with 2* Thor because his AP cost doesn't constitute fast play if nothing is feeding him Yellow/Green. You will probably have to take a Red to the face, but its possible to direct that damage or stun lock him. I am confused too. I didnt own Thor pre-nerf so have nothing to compare to. However Lazy Thor is exactly the same as the Thor we have now isnt he? Same AP cost and same abilities. More health admittedly as you would expect and obviously he will do more damage as you can level him higher and the damage scales. Doesnt change the fact it is a lazy move by the devs and I do not approve at all but since when does community disapproval bother them? Not exactly the same. 3* Thor is way more powerfull than 2* at the same level. Right now I have 3* Thor 3/4/4 at level 83 and his red does a little more damage, his yellow almost double damage and green a little bit more than my 85 4/4/5 2* Thor. With maxed abilities yellow could do 125% more damage and green 25-30% more damage when both are are level 85, imagine the difference when he is 141 (I have always thought his yellow was nerfed too hard, this is more the way it should have been) But I still think he is not OP. Magneto, Spidey, Patch or Punisher are better than 3*Thor. And I think some 3* need to be a buffed a little bit (IM40 - cheaper abilitites, BP - yellow 1+, Psylocke - more base damage for red and black) and Rags, Doom and Loki need a third ability. Then we could start talking
Phaserhawk wrote: My only thought on all of this, was that LazyThor was what we were actually going to be getting before the community decided they want 2* Thor nerfed. Instead of redoing the 2* they just dumbed down the 3* Thor's version. Perhaps.....2* Thor is actually Lazy Thor and not the other way around. I doubt it, but hey, just trying to think from a different angle.
Phantron wrote: Phaserhawk wrote: My only thought on all of this, was that LazyThor was what we were actually going to be getting before the community decided they want 2* Thor nerfed. Instead of redoing the 2* they just dumbed down the 3* Thor's version. Perhaps.....2* Thor is actually Lazy Thor and not the other way around. I doubt it, but hey, just trying to think from a different angle. The damage he does certainly looks like an extension of the pre-nerf version. There's no way the current 2* Thor can do this kind of damage even if he can get to level 141. As someone pointed out lazy Thor of the same level and less covers still does more damage. This is completely inconsistent with the fact that 3* actually do less damage than their 2* of the same level.