Casey Malone, Lead Designer said:At the announced cost of 10 AP, it was too hard to get the bonus damage and AP from destroying Charged tiles, since the enemy had some extra time to match those Charged tiles away. To help get that Charged tile damage more often, the power's cost was reduced to 8, and it now creates 3 Charged tiles when fired, up from 2. As a nice bonus, I'm very happy with the poetry of a power specifically called Aces & Eights costing eight.
TheHungryPet said: Brigby does this mean his purple is getting changed as previously announced?
firpo22 said: I am going to miss the ability to take out countdown tiles. I think that this purple power could have been weakened but still allow some countdown tiles to be removed. Besides maybe 4Starlord, there is no really reliable way to take out mulitple countdowns. This was something special that this particular character did, much like IM40's yellow generating AP, SW's countdown generating purple or R&G putting out strike tiles. Those are the key powers that made the characters popular. I agree that he was too powerful "as is". He was sort of a Swiss Army knife of damage, with way too many options to take out opponents. But this change makes him sort of a generic good character without that special power that makes him stand out.
celtickliq said: @Brigby Was Casey Malone part of the team that designed the initial Gambit? If not, can you say whether or not D3 fired the person or persons that designed him initially? If that person is still designing characters for D3 & MPQ, something should be done with them as they really have no idea how the game mechanics work. Because, like, Okoya is really broken too. If Casey and her team did design the initial Gambit.. not good, lady. Why does D3 assume that Casey and her team has the rework correct this time? This is D3's third attempt to fix a broken character. Is D3 just hoping that the third time is the charm?
celtickliq said: @Brigby Was Casey Malone part of the team that designed the initial Gambit? If not, can you say whether or not D3 fired the person or persons that designed him initially? If that person is still designing characters for D3 & MPQ, something should be done with them as they really have no idea how the game mechanics work. Because, like, Okoya is really broken too. If Casey and their team did design the initial Gambit.. not good. Why does D3 assume that Casey and the team has the rework correct this time? This is D3's third attempt to fix a broken character. Is D3 just hoping that the third time is the charm?