Borstock said: Having just taken the plunge into 5* land, my new least favorite power is quickly becoming Jessica's Damning Ervidence, specifically when the AI's trap tile is placed and immediately matched in the same turn. I sit there thinking, "Really?"
Tensuun said: Mockin'bird seems to fire "Secret Mission" about 50% of the time for me regardless of what other powers are available...
OJSP said: BoyWonder1914 said:I foolishly matched the trap tiles away assuming that leaving them there was more dangerous It IS more dangerous to leave them. We’re supposed to match the opponent’s traps away.
BoyWonder1914 said:I foolishly matched the trap tiles away assuming that leaving them there was more dangerous
CNash said: OJSP said: BoyWonder1914 said:I foolishly matched the trap tiles away assuming that leaving them there was more dangerous It IS more dangerous to leave them. We’re supposed to match the opponent’s traps away. There's some strategy to it, though. If the trap is in a place where it's unlikely to be matched, leave it there, as this will help limit the amount of "active" or dangerous traps on the board. JJ will only create up to four of them.
Daredevil217 said: CNash said: OJSP said: BoyWonder1914 said:I foolishly matched the trap tiles away assuming that leaving them there was more dangerous It IS more dangerous to leave them. We’re supposed to match the opponent’s traps away. There's some strategy to it, though. If the trap is in a place where it's unlikely to be matched, leave it there, as this will help limit the amount of "active" or dangerous traps on the board. JJ will only create up to four of them. not really a lot of strategy. If it's in a place where it can be matched, you match it first. If it's in a place where it's not likely to be matched, then you can't match it anyway?
hopper1979 said: You hate it until you get to use it I still do not know how but I somehow managed to champion her, she is the only "new" five I have made any progress with, she is not Gambit but she can hold her own against him with a few lucky breaks on Damning Evidence. You have to play to that power though, get those 5 blue so you can start matching asap, after Gambit and Thor she is the next 5 I am most wary of fighting. You should be able to see the traps so you just make sure you match them before the AI does, piece of cake.
Borstock said: There are a lot of annoying powers in the game. She-Hulk's Furious Charge comes to mind. It's mostly the ones that make you think RNG hates you, even though it doesn't really. It's when America's critical tiles somehow clear the entire board for the AI, or when your Switch blue ends up in a corner, or how every cascade you create results in a match-5 only when you're up against Teen Jean.Having just taken the plunge into 5* land, my new least favorite power is quickly becoming Jessica's Damning Evidence, specifically when the AI's trap tile is placed and immediately matched in the same turn. I sit there thinking, "Really?"
Wonko33 said: Borstock said: There are a lot of annoying powers in the game. She-Hulk's Furious Charge comes to mind. It's mostly the ones that make you think RNG hates you, even though it doesn't really. It's when America's critical tiles somehow clear the entire board for the AI, or when your Switch blue ends up in a corner, or how every cascade you create results in a match-5 only when you're up against Teen Jean.Having just taken the plunge into 5* land, my new least favorite power is quickly becoming Jessica's Damning Evidence, specifically when the AI's trap tile is placed and immediately matched in the same turn. I sit there thinking, "Really?" hey, there is a new feature made just for you coming live tomorrow. Read the announcement