We've had this schedule for four years.
It's not going to change.
HoundofShadow said: With the focus on Supports, they might slow down the release of characters.
Shintok17 said: A lot of people has the misconception that you have to roster every character and champ them. That will never happen. Look at the people that have been playing this game for years and I bet you unless they are a massive whale they have not champed every 4* and 5*. Definitely max champ everything. The aggressive release schedule, dilution of 4*'s and 5*'s in the stores, and ISO-8 deficit all come together to impede you from maxing out every character. The point for the Devs is for people to spend money on the new characters or on resources to scramble to get the covers and level them fast enough to keep up. I know its annoying, but it's something that has been happening for years and I doubt it will change.
I am mostly free to play and I have 193 roster spots at the moment. 41 duplicate threestars, all fourstars (everyone except Jubilee champed) and all fivestars except Dr Strange rostered - and he will be when I get a cover in the resupply soon.
Sure, I have a lot of unchamped older fivestars with anything between one and eight covers, but on the other hand I don't really have any use for them besides unlocking PvE essential nodes. I suppose when I get enough covers through feeders they will be champed, but I am not in a rush.
Once you get over the hump of champing fourstars it's surprisingly easy to keep the release pace, but to get there you need to grind a lot... And then you are used to it and keep it up out of habit.
Projectus2501 said: The title says it all. Most players can't collect, champ or play with heroes that are released every two weeks. Not even talking about enjoying the game. I'm sure money will keep rolling if you slow down the releases to every three weeks or even a crazy schedule of one release per month. Thank you.
Calnexin said: And once you champ a couple of 5*s, the entire tier is moot, in the same way 3*s are completely pointless if you've got champ 4*s.
Dormammu said: Calnexin said: And once you champ a couple of 5*s, the entire tier is moot, in the same way 3*s are completely pointless if you've got champ 4*s. I've got 40+ champed 4-stars and my 3-stars are in no way 'completely pointless'. In fact, they are extremely valuable to me and my success.
Calnexin said: I can't envision any scenario in which I would prefer to use a 3* over a 4* or 5* unless forced by game mechanics.
Dormammu said: Calnexin said: I can't envision any scenario in which I would prefer to use a 3* over a 4* or 5* unless forced by game mechanics. There are 3-star batteries that can accelerate wins faster than any 4-star counterparts. Iron Fist. Switch. IM40. Dr. Strange and his passive yellow, Captain America and his ability to over-write tiles, or Loki and his utterly unique skill set remain useful. Then there are 3-stars that simply outperform many 4-stars when boosted, like Mohawk Storm, Patch, and Cyclops. Blade or Daken, and their ability to produce special tiles, can be of extreme value.A max-champed 3-star at level 266 can remain very useful to a 4-star player, especially when boosted.