Brigby said: So...just to play the bad cop for a second, why do some players feel disgruntled when they see 2-Star characters in a vault, even though they rely so heavily on "farming" them?
Dormammu said: I farmed 2-stars for a good amount of time and it sped-up the progression of my 3-stars and netted me enough HP to roster every character in the game.But now that my roster is fully caught up, I don't need that extra HP. I earn enough HP through regular play to add a new character every two weeks - plus enough to buy a few daily deals every week. In addition, my 3-star roster has several max-champs and many more very close to that status. I've already decided I will not be selling any of my max-champed 3-stars, nor will I be duping and re-champing them anytime soon. The ISO I would use to re-champ dupe 3-stars is too valuable to me as I close in on champing all the 4-stars (around 20 left).So for now, in my situation, I'm not 2-star farming or 3-star farming. Some may think that's foolish for my long-term roster health (and 4-star champ levels), but the immediate ISO gains from selling a batch of 2-star and 3-star covers every day is not insignificant and is helping me champ my 4-stars at a greater pace.Once I have all of the classic 4-stars champed and less need of ISO, I may re-evaluate and decide to start farming my 2-stars again and begin 3-star farming as well.I only bring this up because while I think 2-star farming is essential for early growth, I also think there are times (like the place I am in) where it's not always the best course.
randomhero1090 said: Brigby said: So...just to play the bad cop for a second, why do some players feel disgruntled when they see 2-Star characters in a vault, even though they rely so heavily on "farming" them? 2* shouldn't be in the vault at the volume they are.Why are there 13 2* BWs in the Webbed Wonder vault?
Daredevil217 said: randomhero1090 said: Brigby said: So...just to play the bad cop for a second, why do some players feel disgruntled when they see 2-Star characters in a vault, even though they rely so heavily on "farming" them? 2* shouldn't be in the vault at the volume they are.Why are there 13 2* BWs in the Webbed Wonder vault? Because the event is called Webbed Wonder......and Black Widow is a spider.Duh.
aesthetocyst said: Daredevil217 said: randomhero1090 said: Brigby said: So...just to play the bad cop for a second, why do some players feel disgruntled when they see 2-Star characters in a vault, even though they rely so heavily on "farming" them? 2* shouldn't be in the vault at the volume they are.Why are there 13 2* BWs in the Webbed Wonder vault? Because the event is called Webbed Wonder......and Black Widow is a spider.Duh. .... and she was essential ... and the essentials are always heavy in the vault.Buy the vault, get a fully covered 2* essential. Is deal!
PenniesForEveryone said: Farming is a thing because it allows you to exchange infinite resources (ISO and 2* covers) for finite resources (HP and CP).
Dormammu said: PenniesForEveryone said: Farming is a thing because it allows you to exchange infinite resources (ISO and 2* covers) for finite resources (HP and CP). HP and CP are not finite. They are just as infinite as ISO and 2-star covers. If they were finite, there would only be so much of it and when we got it all there wouldn't be any more to be gained.
PenniesForEveryone said: Dormammu said: PenniesForEveryone said: Farming is a thing because it allows you to exchange infinite resources (ISO and 2* covers) for finite resources (HP and CP). HP and CP are not finite. They are just as infinite as ISO and 2-star covers. If they were finite, there would only be so much of it and when we got it all there wouldn't be any more to be gained. No. If you started playing today, and there were no further updates to the game, you didn't spend any real money, and you never flipped or farmed a character the total amount of HP and CP that you could earn by any given date would be finite.During the season though you can always go into shield sim (or any PvP event really) and continuously attack people for a small amount of ISO, and a chance at some 2* covers. Those resources are infinite and only limited by the amount of time you are willing to put in to it. By continuously cycling through the champ rewards (which include HP and CP) you are able to convert something that is infinite into something that is otherwise finite without spending.Alternatively - you have 900 HP and a cover that's dying in 1 hour, how do you generate the HP to save it? You've hit all your progression rewards, no events are ending, no resupply is coming......you can't do anything. Because HP is finite. All you could do is try to farm some 2* covers and hope for the best in those champ rewards.
Daredevil217 said: PenniesForEveryone said: Dormammu said: PenniesForEveryone said: Farming is a thing because it allows you to exchange infinite resources (ISO and 2* covers) for finite resources (HP and CP). HP and CP are not finite. They are just as infinite as ISO and 2-star covers. If they were finite, there would only be so much of it and when we got it all there wouldn't be any more to be gained. No. If you started playing today, and there were no further updates to the game, you didn't spend any real money, and you never flipped or farmed a character the total amount of HP and CP that you could earn by any given date would be finite.During the season though you can always go into shield sim (or any PvP event really) and continuously attack people for a small amount of ISO, and a chance at some 2* covers. Those resources are infinite and only limited by the amount of time you are willing to put in to it. By continuously cycling through the champ rewards (which include HP and CP) you are able to convert something that is infinite into something that is otherwise finite without spending.Alternatively - you have 900 HP and a cover that's dying in 1 hour, how do you generate the HP to save it? You've hit all your progression rewards, no events are ending, no resupply is coming......you can't do anything. Because HP is finite. All you could do is try to farm some 2* covers and hope for the best in those champ rewards. I disagree strongly with this. If I have a cover that's expiring in an hour and need 380k iso to champ and save, I'm not getting that by grinding out nodes in sim. There's just not enough time. People lose covers all the time due to lack of iso needed to champ and its the resource that most people scream about wanting more of. With enough TIME sure you can grind and save covers by playing and earning more iso. But that's also true of CP/HP. If you keep playing PVE/PVP/Sim/DDQ you will acquire those resources infinitely. If they stopped running events, then you wouldn't get any resources, iso included. But as long as events continue to run, all those resources are infinite with enough time invested.
PenniesForEveryone said: Daredevil217 said: PenniesForEveryone said: Dormammu said: PenniesForEveryone said: Farming is a thing because it allows you to exchange infinite resources (ISO and 2* covers) for finite resources (HP and CP). HP and CP are not finite. They are just as infinite as ISO and 2-star covers. If they were finite, there would only be so much of it and when we got it all there wouldn't be any more to be gained. No. If you started playing today, and there were no further updates to the game, you didn't spend any real money, and you never flipped or farmed a character the total amount of HP and CP that you could earn by any given date would be finite.During the season though you can always go into shield sim (or any PvP event really) and continuously attack people for a small amount of ISO, and a chance at some 2* covers. Those resources are infinite and only limited by the amount of time you are willing to put in to it. By continuously cycling through the champ rewards (which include HP and CP) you are able to convert something that is infinite into something that is otherwise finite without spending.Alternatively - you have 900 HP and a cover that's dying in 1 hour, how do you generate the HP to save it? You've hit all your progression rewards, no events are ending, no resupply is coming......you can't do anything. Because HP is finite. All you could do is try to farm some 2* covers and hope for the best in those champ rewards. I disagree strongly with this. If I have a cover that's expiring in an hour and need 380k iso to champ and save, I'm not getting that by grinding out nodes in sim. There's just not enough time. People lose covers all the time due to lack of iso needed to champ and its the resource that most people scream about wanting more of. With enough TIME sure you can grind and save covers by playing and earning more iso. But that's also true of CP/HP. If you keep playing PVE/PVP/Sim/DDQ you will acquire those resources infinitely. If they stopped running events, then you wouldn't get any resources, iso included. But as long as events continue to run, all those resources are infinite with enough time invested. Disagree as strong as you want, you're just plain wrong. CP and HP rewards are fixed per event. Period. The only way to get more is to spend, or flip champs.This was a massive complaint when 5*s were first released. If RNG didn't smile on you - the only way to recover was through spending. Now with farming you can flip through champ rewards to make up some ground although it's quite a lengthy process.
Daredevil217 said: PenniesForEveryone said: Daredevil217 said: PenniesForEveryone said: Dormammu said: PenniesForEveryone said: Farming is a thing because it allows you to exchange infinite resources (ISO and 2* covers) for finite resources (HP and CP). HP and CP are not finite. They are just as infinite as ISO and 2-star covers. If they were finite, there would only be so much of it and when we got it all there wouldn't be any more to be gained. No. If you started playing today, and there were no further updates to the game, you didn't spend any real money, and you never flipped or farmed a character the total amount of HP and CP that you could earn by any given date would be finite.During the season though you can always go into shield sim (or any PvP event really) and continuously attack people for a small amount of ISO, and a chance at some 2* covers. Those resources are infinite and only limited by the amount of time you are willing to put in to it. By continuously cycling through the champ rewards (which include HP and CP) you are able to convert something that is infinite into something that is otherwise finite without spending.Alternatively - you have 900 HP and a cover that's dying in 1 hour, how do you generate the HP to save it? You've hit all your progression rewards, no events are ending, no resupply is coming......you can't do anything. Because HP is finite. All you could do is try to farm some 2* covers and hope for the best in those champ rewards. I disagree strongly with this. If I have a cover that's expiring in an hour and need 380k iso to champ and save, I'm not getting that by grinding out nodes in sim. There's just not enough time. People lose covers all the time due to lack of iso needed to champ and its the resource that most people scream about wanting more of. With enough TIME sure you can grind and save covers by playing and earning more iso. But that's also true of CP/HP. If you keep playing PVE/PVP/Sim/DDQ you will acquire those resources infinitely. If they stopped running events, then you wouldn't get any resources, iso included. But as long as events continue to run, all those resources are infinite with enough time invested. Disagree as strong as you want, you're just plain wrong. CP and HP rewards are fixed per event. Period. The only way to get more is to spend, or flip champs.This was a massive complaint when 5*s were first released. If RNG didn't smile on you - the only way to recover was through spending. Now with farming you can flip through champ rewards to make up some ground although it's quite a lengthy process. Since HP are a finite resource how many are you limited to?The answer of course is there is no limit. As long as the events you can earn resources in are infinite, the resources are as well. Play enough events and you can earn an UNLIMITED (read: infinite) amount of HP. If you were to say there are a finite amount you can earn per event, I could roll with that, but events (you know, the actual game part of the game) are infinite.
feraldayor said: 'Infinite' - I don't think that word means what you think it means.
aesthetocyst said: PenniesForEveryone said: Farming is a thing because it allows you to exchange [readily available] resources (ISO and 2* covers) for ... resources [that are more constrained] (HP and CP). Maybe the above suggested edit will help reunite the clans, and get us all back to humbly farming our own plots.Guess Brigby hasnt had a chance to start a thread for his question. The answer is: the fact that we managed to make lemonade, and that the lemonade is "ok", does not imply we want more lemons. We just had to do something with the lemons at hand.
PenniesForEveryone said: Farming is a thing because it allows you to exchange [readily available] resources (ISO and 2* covers) for ... resources [that are more constrained] (HP and CP).