sinnerjfl said: Look, all of those fancy numbers you posted are probably right (at a glance anyway).The main reason you want to farm 2*'s is for the Hero Points. The champ rewards + the sellback will net you around 5000 HP total if you farm every 2* once. That is rather significant and it basically means you will always have HP available if you do so.Ever since I got my 2* farm going, HP has never been a problem. The game literally throws 2* covers at you all the time so its not that long to champ and re-sell them. The ISO you lose is insignificant, do it for the HP.
Pants1000 said: I think you missed the 125 HP for selling the max champ. Nothing else jumps out, but I didn’t check it all.
helix72 said: Pants1000 said: I think you missed the 125 HP for selling the max champ. Nothing else jumps out, but I didn’t check it all. Thanks Pants, I did miss that one. So 375 HP in total. I wasn’t sold on farming but after doing all this, now I am, at least for 2*s. Not far enough along to start thinking about farming 3*s.The other negative of course is that your ISO gets tied up, which could delay the transition to higher tiers.1) With 13 2* characters and assuming I’ll be churning the farm, I’ll have 74,530 x 13 = 968,890 in ISO “invested” at any point in time.2) Once invested, worst case I would need to keep (69,530 + 5,000 - 65,000) x 13 = 9,530 x 13 = 123,890 on hand to be able to immediately champ each cover after selling the last one. I say worst case because the chance of needing to immediately champ all 13 covers all at once is likely next to zero, so I’d just need to be able to generate 9,530 ISO per character to avoid cover expiration. Likely not an issue.
Brigby said: So...just to play the bad cop for a second, why do some players feel disgruntled when they see 2-Star characters in a vault, even though they rely so heavily on "farming" them?