Smart80 said: Is there a video available to see what happens when Thanos’ glove timer reaches 0?
Bowgentle said: Smart80 said: Is there a video available to see what happens when Thanos’ glove timer reaches 0? Destroys a row and does pitiful damage.
DAZ0273 said: Boosted Guardians did make mincemeat of everything. The game trolled me though by keeping on pre-picking my required character as the 2* version. Normally I noticed and swapped out but on one of the Cap nodes I didn't and so ended up fighting against Super-Venom with a lvl15 Cap. It shows how easy it was though as he made it that far before Venom one-shotted him, I'm assuming completely out of spite as I kept refusing the other 2* the game asked me to use.
zodiac339 said:Auto choice is annoying for sure. Always 2* Cap instead of 3*, Peggy, or Flaptain. It chose Black Suit Spider-Man for me, even though I chose Homecoming Spidey each time. Patch instead of Old Man Logan. And then it trolled everyone by requiring 3* Starlord.
Well I almost downed Rd8 Thanos with 3 single cover 1*s at lvl 1.
Got him down to 1600 health and couldn't quite finish it. Had Storm and after the AP boost filled the board with attack tiles which did a whopping 46 damage total...
To say Thanos was easy this go round is a bit of an understatement. I think Peter from Deadpool 2 might even be able to take him out!