Brigby said: Jace, Cunning Castaway (At Level 60)+2 | +3 | +2 | +1 | +1 96 HPCreatures: 6 | Supports: 5 | Spells: 8Ability 1: Fight and Steal - Cost 8Level 1 - Create a support with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 2 cards."Level 2 - Create a support with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 3 cards."Level 3 - Target creature gains Unblockable until end of turn. Create a support with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 3 cards."Level 4 - Target creature gains Unblockable. Create a support with "At the end of the turn, if a creature you control dealt combat damage this turn, discard 1 card and draw 3 cards."Ability 2: Illusionist's Illusion - Cost 14 Level 1 - Create a 2/2 Blue Illusion token with "When this creature becomes the target of a spell, this creature is Destroyed."Level 2 - Create 2 2/2 Blue Illusion token with "When this creature becomes the target of a spell, this creature is Destroyed."Level 3 - Create 2 2/2 Blue Illusion token with "When this creature becomes the target of a spell, this creature is Destroyed." Create a support with "The first Illusion you control gains Hexproof."Level 4 - Create 2 2/2 Blue Illusion token with "When this creature becomes the target of a spell, this creature is Destroyed." Create a support with "Illusions you control gain Hexproof."Ability 3: I'm Over Here - Cost 21Level 1 - Create a 2/2 Blue Illusion Wizard token with "Activate 2: Gain 3 Loyalty."Level 2 - Create a 2/2 Blue Illusion Wizard token with "Activate 2: Gain 4 Loyalty."Level 3 - Create 2 2/2 Blue Illusion Wizard token with "Activate 2: Gain 4 Loyalty."Level 4 - Create 3 2/2 Blue Illusion Wizard token with "Activate 2: Gain 5 Loyalty."
Brigby said: @FindingHeart8 I'm not a developer, but based on the wording of the abilities, Jace's 2nd ability at level 4 will create Hexproof Blue Illusion tokens, without being automatically destroyed, since the Hexproof is passively granted by the support. Naturally, if the support is destroyed, then the Illusions become susceptible to being targeted.Since the wording says "Target creature...", I would speculate that technically you can give your opponent's creatures Unblockable, if you so choose to do so.
morgue427 said: would be nice to have stacking tokens, but with so few other illusion creatures to choose from (2) that is isnt a concern really, although a card like arcane adaption to make illusions would be nice, riddle form? that would work, but they are one turn