Bowgentle said: Smart80 said: We’ll see, but either way, there is no reason at all, to have last refresh take less than the standard 8 hours... There's also no reason why side nodes need to scale to roster instead of capping out at, say, 400.Never ask for logic with Demiurge.
Smart80 said: We’ll see, but either way, there is no reason at all, to have last refresh take less than the standard 8 hours...
chaos01 said: randomhero1090 said: It seems like you get to play 5 nodes, on any side, in the 8 hour window. I played 4 on IM, didnt' have Mr Fantastic so I played the Falcon node on Cap. I've since then beat the IM boss node twice but it didn't unlock anything. The boss node was unlocked by leveling by the alliance.But now my alliance just unlocked level 4 on IM and nothing opened. @Heartbreaksoup the gate nodes can only be played every 8 hours. You get only five gate nodes and they can be played on either side. The boss will reopen when you clear a level. But, the gate nodes stay locked. This is how it was 2 years ago when it first ran.
randomhero1090 said: It seems like you get to play 5 nodes, on any side, in the 8 hour window. I played 4 on IM, didnt' have Mr Fantastic so I played the Falcon node on Cap. I've since then beat the IM boss node twice but it didn't unlock anything. The boss node was unlocked by leveling by the alliance.But now my alliance just unlocked level 4 on IM and nothing opened.
Heartbreaksoup said: chaos01 said: randomhero1090 said: It seems like you get to play 5 nodes, on any side, in the 8 hour window. I played 4 on IM, didnt' have Mr Fantastic so I played the Falcon node on Cap. I've since then beat the IM boss node twice but it didn't unlock anything. The boss node was unlocked by leveling by the alliance.But now my alliance just unlocked level 4 on IM and nothing opened. @Heartbreaksoup the gate nodes can only be played every 8 hours. You get only five gate nodes and they can be played on either side. The boss will reopen when you clear a level. But, the gate nodes stay locked. This is how it was 2 years ago when it first ran. That certainly makes some sense. Thank you!However, I'm stumped by what's happening currently. I played Round 4 as Team Cap against Iron Boss five times in the noon-8pm EST slice. The first four times, I played the Team Cap nodes. Unfortunately, I do not have Kate Bishop and so I can't play that fifth node.So I switched over to the Team Iron Man side. Four of the five nodes are locked. The only one available is the Gwenpool node... and I don't have her, either. I have the other four characters. Why are their nodes locked? Why can't I play any of those?
Heartbreaksoup said: Well, that's about as annoying as can be! Thank you for the explanation, though. I appreciate it!
alphabeta said: @BrigbyCouple of things that it would be good if you could pass back to the devs if Boss events are going to be part of the regular PVE cycle (which I'm broadly in favour of)1. Essential mission scaling - was better ramp up this event than any I can recall however with 1 day 10 hours yet to go in the event the nodes have now scaled way past everything except the final clear on an SCL 9 5* essential node. That's really something that need fixing - why the essential mission scaling isn't pegged to the round you are fighting still baffles me - especially post SCL scaling - just seems obvious but if its hard then another solution like fixed scaling per refresh is needed - this is ok for the odd boss event for a 5* launch (just about) but as a regular thing it undoes a lot of the good work done on PVE scaling.2. The final refresh - all boss events end with a shortened refresh - in the UK that is a refresh that starts at 1am and therefore finishes at 5am. Again for from ideal normally but if these are going to be regular events as part of the schedule locking out the UK and Western Europe from an entire refresh is pretty rubbishThank you in advance
Smart80 said: alphabeta said: @BrigbyCouple of things that it would be good if you could pass back to the devs if Boss events are going to be part of the regular PVE cycle (which I'm broadly in favour of)1. Essential mission scaling - was better ramp up this event than any I can recall however with 1 day 10 hours yet to go in the event the nodes have now scaled way past everything except the final clear on an SCL 9 5* essential node. That's really something that need fixing - why the essential mission scaling isn't pegged to the round you are fighting still baffles me - especially post SCL scaling - just seems obvious but if its hard then another solution like fixed scaling per refresh is needed - this is ok for the odd boss event for a 5* launch (just about) but as a regular thing it undoes a lot of the good work done on PVE scaling.2. The final refresh - all boss events end with a shortened refresh - in the UK that is a refresh that starts at 1am and therefore finishes at 5am. Again for from ideal normally but if these are going to be regular events as part of the schedule locking out the UK and Western Europe from an entire refresh is pretty rubbishThank you in advance and are expected to bring a 2* into a double wave...
Crowl said: Smart80 said: alphabeta said: @BrigbyCouple of things that it would be good if you could pass back to the devs if Boss events are going to be part of the regular PVE cycle (which I'm broadly in favour of)1. Essential mission scaling - was better ramp up this event than any I can recall however with 1 day 10 hours yet to go in the event the nodes have now scaled way past everything except the final clear on an SCL 9 5* essential node. That's really something that need fixing - why the essential mission scaling isn't pegged to the round you are fighting still baffles me - especially post SCL scaling - just seems obvious but if its hard then another solution like fixed scaling per refresh is needed - this is ok for the odd boss event for a 5* launch (just about) but as a regular thing it undoes a lot of the good work done on PVE scaling.2. The final refresh - all boss events end with a shortened refresh - in the UK that is a refresh that starts at 1am and therefore finishes at 5am. Again for from ideal normally but if these are going to be regular events as part of the schedule locking out the UK and Western Europe from an entire refresh is pretty rubbishThank you in advance and are expected to bring a 2* into a double wave... At least most of the 2*s can be swapped for a different starred version even if they do default to the utterly stupid option of 5k hp 2* Storm having to take on 300k worth of active character hp.
Rockwell75 said: Apparently I'm in a minority but I'm loving this event-- it's the first time it's been run since I've been playing this game. It's challenging but not so difficult that it's not doable. I've found myself having to think and strategize more than usual. It's nice to fight characters other than the Dark Avengers and not have to mindlessly grind each node 4+ times. Also given that my alliance is poised to hit max prog on both sides we will all net a total of 8 4* covers and 4 LTs each-- possibly the most rewards I've ever gotten from a single 3 day event. Also it's keeping us busy for the entire duration (as opposed to finishing on the 3nd day and being bored for the last two like normal). I hope we get more like it.