4* DDQ: Quake vs. Invisible Woman

Holy cow, I can't believe I just pulled that off on my first try, no boosts, with a 5/4/4 Level 115 Quake. I finished with 2206 health. Token to the hoard.
When I have an underleveled character like this, I like to give the fight a try using no boosts just to gauge whether or not it's feasible to win. In most cases it usually isn't, so it also gives me a good idea of how many levels to add to make winning a realistic prospect.
Probably what helped the most is that this was a green and blue heavy board, and most of the matches fell in my favor.
I fired Resonance Frequency several times over the course of the match to either remove matches for Sue or set them up for me. I pretty much held on to all me green though in case she went invisible, which she did.
I could match the protect tile away, so I did that, then fired my first Earthquake the next turn. After the board shuffle, a Resonance Frequency allowed me to get the invisibility tile to a place where I could match it away.
The only other power she fired was Force Bubbles, but I was instantly able to match away two of the strike tiles, and Sue matched away the third the very next turn.
By that point, I'd crossed the threshold that firing two Earthquakes in a row would take her out, which I had just enough AP for.
This is probably a personal best for lowest-level character winning on the first try with no boosts. I did win with a 3/1/1 Level 115 Elektra, but needed dozens of tries and boosts. I also won with a fully covered Level 90 Yondu, but needed boosts and several tries.
Oh, and if you have the option, I'd definitely suggest going 5/3/5. There's no AoE for Coordinated Tactics to mitigate, and getting as much board control from Resonance Frequency and damage from Earthquake will make things much easier.
When I have an underleveled character like this, I like to give the fight a try using no boosts just to gauge whether or not it's feasible to win. In most cases it usually isn't, so it also gives me a good idea of how many levels to add to make winning a realistic prospect.
Probably what helped the most is that this was a green and blue heavy board, and most of the matches fell in my favor.
I fired Resonance Frequency several times over the course of the match to either remove matches for Sue or set them up for me. I pretty much held on to all me green though in case she went invisible, which she did.
I could match the protect tile away, so I did that, then fired my first Earthquake the next turn. After the board shuffle, a Resonance Frequency allowed me to get the invisibility tile to a place where I could match it away.
The only other power she fired was Force Bubbles, but I was instantly able to match away two of the strike tiles, and Sue matched away the third the very next turn.
By that point, I'd crossed the threshold that firing two Earthquakes in a row would take her out, which I had just enough AP for.
This is probably a personal best for lowest-level character winning on the first try with no boosts. I did win with a 3/1/1 Level 115 Elektra, but needed dozens of tries and boosts. I also won with a fully covered Level 90 Yondu, but needed boosts and several tries.
Oh, and if you have the option, I'd definitely suggest going 5/3/5. There's no AoE for Coordinated Tactics to mitigate, and getting as much board control from Resonance Frequency and damage from Earthquake will make things much easier.
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Comments
I only got her down to about 40% in the 2nd match so I knew I needed more firepower and max boosted damage for the third try. Board was neutral and took some lumps, but the match damage put me over the hump with about 25% health left to spare. Another first time Crash win. So far I've only missed on Yondu, but have some tough matches with Drax and Venom upcoming.
Token was Gamora(281) and BH Yellow Star-Lord to 4/3/3, which will be another interesting crash.
LT was yellow Nico bringing her to 0/2/3. At least I think she's in LL vault, I've been wrong about these tokens before
Token gave me a champ level for Sandman.
Both LL and Classic tokens have all the 4*s at the same odds - only difference between the tokens is which 5*s are available.
The green for this event seems hard to come by today
Ond of the least enjoyable crashes.
Good to take my 2nd most recent champ out for a spin, or rather a shake. Long fight since Quakes activated abilities cost a lot of ap to fire. With her Blue I would usually destroy yellow tiles to keep Sue from being able to invis. She did get 1 of each attack off, but I was fortunate enough to match the strike tiles right away. Eventually I just outlasted her.
Token to the hoard.
First time was a terrible board that gave her every blue & green match under the sun and she wiped me while invisible. Second time was more even but still she got me before I got her. Third time was a very favorable board for me with green and blue matches falling. I just removed yellows so there wasn't a way for her to go invisible.
LT gave me a green 5* Thor.
Level 213, 1/4/5: 3rd Try. Second and Third boosted to hell and back.
Riri Red for the effort.
Minor note: It looked like resonance was doing damage before the invisiblity tile was removed. Resonance doesn't do high amounts of damage but that's also something to keep in mind.
The win is possible is because of her blue, which help a lot as it destroy tiles to help make a match and cause cascade (but it still need some luck). Sue only manage to only fire her yellow once which I manage to destroy via Resonance Frequency, the trick is to wait until there is lesser yellow on board to increase the chance of Resonance Frequency destroying the Invisible tile.
LT give me a X23 purple.
LT gave me a Kingpin champ level with a bonus (though unusable) America red.
Aoe attacks hit enemies, even if they are invisible.
Finally managed it with my 3/2/3 Lvl 168. Sue kept cascading into a ton of green right as I was almost there, but I finally got a board where the green fell more my way. Took several hundred HP worth of full damage and full AP boosts over the various tries, but at my stage, several hundred HP for a LT feels pretty reasonable. Token is waiting for Robbie.
My champed Quake was easy. First try, no boosts.