Ruinate said: How come people think you can't play in small sessions with the point system? Points in the shard moves up as the event goes on. Your equilibrium moves up as the event goes on. If you start taking a beating, stop and walk away. Come back later and try again. It doesn't matter if you lose a couple hundred points while you're away, it's just not that big of a deal to see some reds. Those points and even more can be made up easier since the points in the shard is higher if you wait a couple hours.If you're shielding at 400 and burning shields to get 900 cause you don't like seeing yourself get hit - you're doing it wrong.If you're trying to get to 900 in one go when your roster isn't ready - you're doing it wrong. Find a balance. Float just a little bit higher with each session until you get to a comfortable point where you can reach 900 in 1-3 shields.
mega ghost said I'm especially missing it right now playing the the Raging Fire PvP. I got to ~800 and shielded. Came back right before my shields ran out and figured I'd make the climb to 900 so I could grab a Hulk cover. It's after 3AM, how active could it be? Well, I've easily played 20 matches trying to get there. Each time I win a match, I find I'm down by at least 20 points more than I won. Finally thought it was mine, I was at 878 and won a 50 point match — nope! I'm down to 723. I had to shield and give up. In the time I took to type this I was attacked about 6 more times.I don't care about placement. I just want that cover. Tediously climbing to 40 wins wasn't a fun experience and bored me to tears, but this is a terrible experience. You should never lose progression. Win-based PvP was flawed and needed adjustments, but it was definitely a step in the right direction.
Jwallyr said: So I have a slow Friday and not much better to do than play the PvP event. The time slice for which I signed up ends in 53 minutes, and I'm currently in 4th place with 482 points. The top player has 510 points.So, I'm SURE someone can totally get 700 points in the next 55 minutes and snag that 1200 point progression reward! I'm so glad they put that back in! /sarcasm
GurlBYE said: Honestly the best combo of systems likely would have just been to give anyone who finished the events above 1200 15 CP, while keeping the wins system but maxing it out around 20 or 30.
Ronburgundy said: BRING BACK WIN BASED PROGRESSION!!! I have a pretty decent roster in 4* transition with 6 champed 4* and climbing. But I have zero chance at the 900 point progression to get a 4* cover to help me build. I can get to 800 pretty easily but get hammered from there. I win a match and lose two in the process. Shield hops don't do much good either. No fun at all. Say what hat you want about win progression but at least i know if I commit to the grind it will be worth it in the end.
mexus said: spiderpool said: Ronburgundy said: BRING BACK WIN BASED PROGRESSION!!! I have a pretty decent roster in 4* transition with 6 champed 4* and climbing. But I have zero chance at the 900 point progression to get a 4* cover to help me build. I can get to 800 pretty easily but get hammered from there. I win a match and lose two in the process. Shield hops don't do much good either. No fun at all. Say what hat you want about win progression but at least i know if I commit to the grind it will be worth it in the end. You do not have zero chance at hitting 900, I know because it wasn't long ago I was at the same stage you are and I was doing it earlier than that with a 3* roster. Learning how to hit 900 consistently is what catapulted me out of 3 star land and into 4 star. It took time and I had to experiment, I learned what time slice gave me the best chance at hitting 900, when to play, when to float, when to sheild. It wasn't easy but once I learned what worked it got easier and easier and soon my 4 star roster grew Now I have almost all 4* camped and my highest at lvl 314, I almost always have 2 boosted 4* in pvp and I can hit 900 every time. Unlike wins based pvp where I hit 900 and still need 20 more wins for the 4* I have a job and family so I never have time to get to 40 wins, I didn't always get the cp either and I missed the season 15 cp for the first time in forever. I placed worse and got much less rewards for the same or more work. Since I don't have time to do pve if they had left pvp the way it was I probably would have quit the game, I've been playing almost since the very beggining. I know a lot of other long time players on this board and in my alliance also hated win based pvp and were also considering quitting. I don't think the intention was to drive away people who have been loyal to this game for years in favor of people just starting. Learn when to "float" and all this hopping and whatnot aren't stuff the game teaches us. We are not "bad ay playing PVP" - we match the tiles like intended. When we need to, we shield up.The fact that 100 peope have found ways to exploit the system by analyzing flips and brackets and learned when to float and no doesn't make me and Ronburgundy bad at matching tiles but it's not fair that we should adapt to game rules that aren't even in the official game guide.
spiderpool said: Ronburgundy said: BRING BACK WIN BASED PROGRESSION!!! I have a pretty decent roster in 4* transition with 6 champed 4* and climbing. But I have zero chance at the 900 point progression to get a 4* cover to help me build. I can get to 800 pretty easily but get hammered from there. I win a match and lose two in the process. Shield hops don't do much good either. No fun at all. Say what hat you want about win progression but at least i know if I commit to the grind it will be worth it in the end. You do not have zero chance at hitting 900, I know because it wasn't long ago I was at the same stage you are and I was doing it earlier than that with a 3* roster. Learning how to hit 900 consistently is what catapulted me out of 3 star land and into 4 star. It took time and I had to experiment, I learned what time slice gave me the best chance at hitting 900, when to play, when to float, when to sheild. It wasn't easy but once I learned what worked it got easier and easier and soon my 4 star roster grew Now I have almost all 4* camped and my highest at lvl 314, I almost always have 2 boosted 4* in pvp and I can hit 900 every time. Unlike wins based pvp where I hit 900 and still need 20 more wins for the 4* I have a job and family so I never have time to get to 40 wins, I didn't always get the cp either and I missed the season 15 cp for the first time in forever. I placed worse and got much less rewards for the same or more work. Since I don't have time to do pve if they had left pvp the way it was I probably would have quit the game, I've been playing almost since the very beggining. I know a lot of other long time players on this board and in my alliance also hated win based pvp and were also considering quitting. I don't think the intention was to drive away people who have been loyal to this game for years in favor of people just starting.