Lyrian wrote: Powered my way up the ladder, unexpectedly to the top of my bracket. Played leapfrog with the bracket leader and ended up on top. Woot! So, now, after not possessing an IM40 at all 10ish days ago, he now joins my rapidly-becoming-crowded pile of level 85 3***s (I really should do something about that soon). But then again, I could still bring DD (meh) and Doom (okay?) to 85 before finally moving forward. Also..... Punisher 5-green Judgment + 100% Rainbow damage bonus + 60% Blue/Purple damage bonus + OBW Espionage = Holy tinykitty
spider-prime wrote: I couldn't do anything in this tourney. The game thinks I should always face guys that have fully leveled 3*** teams of Hulk Spider-man/orMagneto with their fully leveled Hood or at least a really high leveled hood.
entropic01 wrote: Lyrian wrote: Powered my way up the ladder, unexpectedly to the top of my bracket. Played leapfrog with the bracket leader and ended up on top. Woot! So, now, after not possessing an IM40 at all 10ish days ago, he now joins my rapidly-becoming-crowded pile of level 85 3***s (I really should do something about that soon). But then again, I could still bring DD (meh) and Doom (okay?) to 85 before finally moving forward. Also..... Punisher 5-green Judgment + 100% Rainbow damage bonus + 60% Blue/Purple damage bonus + OBW Espionage = Holy tinykitty You should really focus on leveling some of your 3*. A level 85 3* is actually weaker than a 85 2*. The tipping point is around 100. 120 for real good separation from the 2* and when you finally max them, they truly shine.
Lyrian wrote: entropic01 wrote: Lyrian wrote: Powered my way up the ladder, unexpectedly to the top of my bracket. Played leapfrog with the bracket leader and ended up on top. Woot! So, now, after not possessing an IM40 at all 10ish days ago, he now joins my rapidly-becoming-crowded pile of level 85 3***s (I really should do something about that soon). But then again, I could still bring DD (meh) and Doom (okay?) to 85 before finally moving forward. Also..... Punisher 5-green Judgment + 100% Rainbow damage bonus + 60% Blue/Purple damage bonus + OBW Espionage = Holy tinykitty You should really focus on leveling some of your 3*. A level 85 3* is actually weaker than a 85 2*. The tipping point is around 100. 120 for real good separation from the 2* and when you finally max them, they truly shine. I'm fully aware of that. My strategy had been to build a semi-decent roster of mid-leveled 3*** characters to avoid the issue of having 3 great characters and then absolutely no one else if those three weren't the best in any given scenario. The recent trend of effective powered-up characters in PvE has really shown the value of this course of action. That being said, I am sitting on: 85 Ares, CMags, Hulk, IM40, OBW, Patch, Punisher, Psylocke, and Spidey; with all of the 3***s capable of reaching 100+ and some 141. I keep trying to tell myself when enough is enough and finally start moving north of 85. Of course, as I mentioned above, I keep looking at Doom and saying "One more cover..." /sigh
Phantron wrote: For example, Punisher's Judgment assumes there's a pretty good chance your own strike tiles gets destroyed by it (it seems like it can even hit whatever strike tile you just generated in the tile destruction part) which is why if they do stay up, they will do more damage than a comparable 2* ability. Some conditional damage are much easier to fulfill (like Judgment), while some are actually pretty bad (like Summon Demons).
pasa_ wrote: Phantron wrote: For example, Punisher's Judgment assumes there's a pretty good chance your own strike tiles gets destroyed by it (it seems like it can even hit whatever strike tile you just generated in the tile destruction part) which is why if they do stay up, they will do more damage than a comparable 2* ability. Some conditional damage are much easier to fulfill (like Judgment), while some are actually pretty bad (like Summon Demons). I think he can't shoot his tiles. What (I think) happens: 1 Shoot an area, tiles destroyed. 2 Area filled with new tiles. 3 Strikes generated at random locations. 4 Board checked for existing matches. So it can create the sword in a triplet that will get removed right after -- or a few steps later in the cascade. I don't think the strikes are created before the area destruction, watching the screen closely suggests the way written above.
Emeryt wrote: spider-prime wrote: I couldn't do anything in this tourney. The game thinks I should always face guys that have fully leveled 3*** teams of Hulk Spider-man/orMagneto with their fully leveled Hood or at least a really high leveled hood. My recent tactic, which turned out to be working pretty damn well: I start the tourney any convenient time, preferably at 8-11am CEST (I think it's middle of the night for the East Coast US), when US is asleep and Asia hasn't woken up yet. I grind my way up to 300-400pts, to become a tasty target. Then I put up my tank team, remembering to change the buffed character for the one given by the game (i.e. lvl15 usually), I play a couple of fights, when I'm killed I revive my poor lowlevel teammates and repeat, for a total of 3-5fights. Then I wait for like 10hrs before the end of the tourney and grind my way again - first I get good points from retaliations, then I get easier opponents. 8hrs mark - shield on.
pasa_ wrote: In any case Punisher's strike tiles are IME pretty strudy and most of them stay around for long. While patchie's are extremely fragile and get washed away (the green ones, not the purples by too many effects. The red strikes from various sources are in the middle, they are not washed away but likely picked up soon by normal red collection. Also the shooting appears to hurt the existing stuff way less than I thought it will and really just starts taking out when the whole board is infested with molotov artifacts. So Frank rulez.