5* Daredevil Hand-to-Hand not returning AP in wave node after last enemy of wave downed
                
                    CT1888                
                
                    Posts: 1,201 Chairperson of the Boards                
            
                        
            
                    I downed the last enemy in a wave with a match, which triggered a cascade that included the hand to hand countdown, but the 8 green did not get returned to the pool - I started the next wave with only 3 green.
                
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            Comments
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            An order of operations failure with wave nodes? Jeepers.3
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Or an OoO failure with a cascade. Either way... yeah.Dayv said:An order of operations failure with wave nodes? Jeepers.0 - 
            
I think it's got nothing to do with waves.
I've had an instance where a cascade triggered the tile, and it acted as if the enemy matched it - it did damage.
I think this happened here, you just didn't see the damage because the enemy was already downed.0 - 
            Yep I just had that again.
Made a double match 3 on yellow and green, moved the yellow - green matched the tile and it did damage instead of returning AP.0 - 
            I take it it didn't create a new countdown?
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            Nope. Functioned just as if the enemy had matched it.0
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            Except if the enemy match it, or its destroyed, it's supposed to create another countdown if one doesn't exist.
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            Lol you're right.
So it's totally bugged. Awesome.0 
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