mexus said: I think they should re-work Sandman almost completely and make all his abilities gimmick Iceman, but with another color spread. It all makes sense:Sandman unleashes a tempest of sand and pebbles across the battlefield, devastating everything in its path and causing local archeologists to loose their findings. Deals 365 damage to the enemy team, plus 32 damage for every yellow tile on the board (to a max of 15 tiles).(12 purple AP)Build a snowman? Bah! Build a clayman.Punch a snowman? Not me - I punch a clayman!(this would have the same AP costs as Sandmans equivalent but would be a yellow skill)Cold as ice? More like warm a burning sandstorm. Creates yellow tiles.(8 green AP)
mexus said: D4Ni13 said: That would be lazy... Maybe!How about his purple:swap XX tiles, create X yellow protect tiles.And his yellow: Deal XXXX damage + XXX damage for each yellow protect tile on the board (if there are more than XX yellow protect tiles, destroy these and down the enemy <- maybe OP)
D4Ni13 said: That would be lazy...
That would be lazy...
D4Ni13 said: mexus said: I think they should re-work Sandman almost completely and make all his abilities gimmick Iceman, but with another color spread. It all makes sense:Sandman unleashes a tempest of sand and pebbles across the battlefield, devastating everything in its path and causing local archeologists to loose their findings. Deals 365 damage to the enemy team, plus 32 damage for every yellow tile on the board (to a max of 15 tiles).(12 purple AP)Build a snowman? Bah! Build a clayman.Punch a snowman? Not me - I punch a clayman!(this would have the same AP costs as Sandmans equivalent but would be a yellow skill)Cold as ice? More like warm a burning sandstorm. Creates yellow tiles.(8 green AP) That would be lazy... His powers are not bad, only the numbers are mediocre. But with a bit of finetunning it could become better. For example, his green cost could be lowered with X for every friendly protect tile on the board, to a minimum of 6. That would synergize with his yellow and also transform a decent ability into a good one (heck, it's his strong color). His purple is fine. Good utility. For yellow, I would suggest dealing some damage regardless of protect tiles on the board. Also remove only a part of the protect tiles if there's more than the number required (keep the synergy with proposed green, and make the ability useful all the time). Doing something like that, would make him pretty good, and would also keep the initial design, which is not bad IMO .
mexus said: I champed Sandman some days ago and while he's not good I must say he's better than the rumour has it. His green is fine, cheap AoE + sun. The damage output is good more than OK; better than Quake for instance.But I'd still like to change in Sandman so that the purple becomes his AoE an the Drifting Sands would be green. This would make him stand out in the 4* tier as somewhat unique with his purple AoE. There are already 10+ green AoE.His Drifting Sands is fine. Just change it into green and add maybe 1 more yellow tile created.His yellow - meh. Good protection but what happens next is just bad. If Sandman is going to destroy his protect tiles the damage number must increase double or triple.
Rick OShay said: Lots of characters have 2 'good' powers and a third that is lame.
hopper1979 said: I want to like Sandman and I have been using him a lot while boosted, he is ok boosted but he need a tweak to his pink and yellow to make him good. Pink just does not convert enough tiles yellow to warrant 20 ap to double cast his yellow and get the aoe effect, the protect tiles are not good enough that you want to use it for protection purposes if you are worried about them being matched before you can cast it again. Also when he remove all the protect tiles cause more harm that good, limit it to 6 or 8 not all. He needs to passively create defensive tiles or we need somebody other that 4Cage or Spider man who quickly generate defense tiles and does not have a better yellow (don't mention Bullseye a PVP player would drool for that matchup and in pve it is too slow). Somebody suggested the pink creating yellow shield tiles, that is a good idea, some may get matched but you can get to his yellow power aoe on first cast because the odds of one surviving is high. That change alone might make him significantly better but his yellow should be changed some as well, removing all the defensive tiles is a heck of a hit especially for the cost (this is the same issue with Kingpin now, the cost is not worth the damage output of his black power). Even with these changes he would not be a top 10 4 star he would be a solid support character with two decent aoe's and some control. I hope they look at updating him sometime soon. Green is definitely his best power and does not need any changing. Somebody mentioned his best partner is Vulture and that is definitely the case you can almost lock down a team once you get Vulture airborn. (I have been running a 3 cover vulture at lvl 70 and it is still effective, I expect great things once I can level Vulture completely) C&D might be a good third to this pair get them to generate yellow and spam all the aoe's your team has while stunning the most dangerous opponent. I have been running C&D with the boosted sandman and it makes casting his yellow easier but frankly I would rather put the yellow towards C&D's aoe for 4 less aoe and only ~3000 less damage.
Anon said: My biggest concern with Sandman (as much as I love the character) is whether I should champ him in case of a buff (I Champed Mordo literally the day his rework was announced regardless of how bad he was). My Sandman is 2/4/5 so he's 2 covers away from fully covered. I had optimism for 4* Iron Fist and Agent Venom when they were released and they turned out to be, not top tier, but way better than first impressions.Sandman doesn't share that optimism. His Green is ok, but one ok skill and two lackluster ones isn't much to get excited about.I love Sandman as a character and I look forward to camping him, but I really hope the devs take a look at him.