What'd be in store for a returning player?
The Finn
Posts: 272 Mover and Shaker
Hi all,
I've put this game down twice for extended stretches over the last few years. Every so often I check in and see some cool things (Gambit and Rogue this time!) that gives me the itch to try again.
I was was wondering what your feedback would be on the current state of the game. Worth another go round?
Thanks in advance and cheers
I've put this game down twice for extended stretches over the last few years. Every so often I check in and see some cool things (Gambit and Rogue this time!) that gives me the itch to try again.
I was was wondering what your feedback would be on the current state of the game. Worth another go round?
Thanks in advance and cheers
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Comments
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Lot depends on why you quit.
If you quit because the game can get incredibly repetitive with the same events cycling over and over. Not a lot has changed.
In terms of character design, lots are fun to play together and there has been an amazing improvement in that respect.
They have put in difficulty tiers for story mode which is a major improvement as well.
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Thanks that's helpful! How is the grind now? Do you need to set your schedule around MPQ to place well?0
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Getting 40 wins seems much more doable than the constant chase--that's what really put me off in the end, having to spend so much effort in order to feel like I 'accomplished' something worthwhile.1
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Only saw it today in one of the notification screens when i reinstalled the game to take a peek. Haven't played a match yet though.0
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Days to max cover, I like the sound of that! I'm sold.mexus said:
Bonus Heroes is a great thing. Will help you build your desired character much faster.The Finn said:Only saw it today in one of the notification screens when i reinstalled the game to take a peek. Haven't played a match yet though.
The 3* Gambit will probably be fully covered within days.
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Just make sure Gambit is your only 3* Bonus Hero (when he eventually goes into elites and heroics) to speed things up.The Finn said:
Days to max cover, I like the sound of that! I'm sold.mexus said:
Bonus Heroes is a great thing. Will help you build your desired character much faster.The Finn said:Only saw it today in one of the notification screens when i reinstalled the game to take a peek. Haven't played a match yet though.
The 3* Gambit will probably be fully covered within days.
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Blood, sweat and tears.
Stay away.2 -
You won't be able to use BH to cover Gambit until the following character release (since new characters can't be designated as BH).mexus said:Bonus Heroes is a great thing. Will help you build your desired character much faster.
The 3* Gambit will probably be fully covered within days.0 -
I'm not sure about days but Mexus is right. The last 3* release was Elektra (not sure when she entered heroics & elites, September maybe?) but I already have her at 2/5/5 and probably others have her maxed already and most of that was down to Bonus Heroes.
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And not only is placement grindy, progression got more grindy (assuming you quit when 4 clears got you max progression). They moved it to 5 clears.The Finn said:Thanks that's helpful! How is the grind now? Do you need to set your schedule around MPQ to place well?
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Partly true. A character is "new" until they can be pulled from tokens. 5*s are available 2 weeks after release. For 3 and 4, this happens at the start of the next season, not when the next character is released. It may be slightly different this time due to the season being a ways off due to Anniversary events.JackTenrec said:
You won't be able to use BH to cover Gambit until the following character release (since new characters can't be designated as BH).mexus said:Bonus Heroes is a great thing. Will help you build your desired character much faster.
The 3* Gambit will probably be fully covered within days.
Anyway, within about 3 weeks, any hero can be "bonused".2 -
With any game like this (one ruled by ever-present powercreep), I'd personally recommend never coming back if you quit. That said, it's because for me personally, I hate the idea of being so far behind the curve. If you just play casually and don't care about how your roster stacks up, it might be worthwhile. Newer characters are frequently introducing new mechanics and are generally much more interesting than the old guard's "get AP, fire big damage" style of play.
That's mainly in the 4- and 5-star tiers, though. If you're in 2-3 star territory it will take you a while to get somewhere you can appreciate, though admittedly not nearly as long as it would have in the early days.0 -
It mainly depends on where you left off, are you in 4* transition or still working on champing all 3*s? The game has shifted meta's and I wouldn't want to start this game now if I was still in the 3* phase of it. The new 4*s are really fun to use, the dud's are getting farther between and they usually fix the one's that suck a lot faster now too.
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dude awesome said:It mainly depends on where you left off, are you in 4* transition or still working on champing all 3*s? The game has shifted meta's and I wouldn't want to start this game now if I was still in the 3* phase of it. The new 4*s are really fun to use, the dud's are getting farther between and they usually fix the one's that suck a lot faster now too.
I was in 4* transition. Saw some recent posts on Facebook re: team comps being much more varied and to your point, that 4*s had relevance/value again. That's what piqued my interest.
I'd come back as a casual but not sure how much the pull of wanting to place well will affect me. But I definitely don't want to go back to the old grind for hours and hours.
Thanks for everyone's feedback! I guess I'll dip a toe in and see how it goes. I may rue the day...0 -
You remember in Happy Gilmore when Happy is taking his grandmother home from the retirement home and as they're driving away an old woman jumps on the hood of his car and screams "Get me out of here!"? That's pretty much MPQ these days. Sooo maybe check things out for Anniversary and see if they implement any new stuff like the win-based system for pvp or a better progression system for pve and then I'd go back to not playing if I were you. I feel like they really screwed up the game when they started the 5* essential node in pve. Clearance level based scaling was a great improvement and made clearing nodes much faster but the 5* node just negates that now so bleh.1
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This reminds me of run of "I'm back!" posts we had in the Forum awhile back. I wonder if any of those people stayed?The Finn said:Hi all,
I've put this game down twice for extended stretches over the last few years. Every so often I check in and see some cool things (Gambit and Rogue this time!) that gives me the itch to try again.
I was was wondering what your feedback would be on the current state of the game. Worth another go round?
Thanks in advance and cheers
I would offer you some good advice, but it appears you can't let this game go.0 -
As someone that played for 400 or so days... left for a year or so and just came back... here's my feedback:
- 4* are everywhere, but you must resist using CP and opening Legendary tokens
- Roster slots are the single most important part of the game
- Bonus Heroes are the greatest
- PvE feels about the same, be careful how high you punch though
- PvP is a rude awakening... obviously everyone else's rosters kept improving while yours did nothing... so ya, you're going to suck here a lot, placement is possible, but progression is tough
- PvE is way more rewarding from a progression standpoint than it used to be, placement is a waste of your time
- The game is the same. It's fun though to be struggling again. What caused me to leave the game was it was too easy. I had all the roster slots I needed. I didn't have to be creative with lineups. I basically just smashed face and burned gold as fast as I got it on whatever I felt like. Now I have actual goals to shoot towards and a lot of new characters to explore. Overall, the rewards feel really generous and champions are more enjoyable to upgrade now than they were a year ago. I'm glad I'm back.3 -
Thanks for everyone's comments. Glad to wharves your enjoying it again veneretio!veneretio said:As someone that played for 400 or so days... left for a year or so and just came back... here's my feedback:
- 4* are everywhere, but you must resist using CP and opening Legendary tokens
- Roster slots are the single most important part of the game
- Bonus Heroes are the greatest
- PvE feels about the same, be careful how high you punch though
- PvP is a rude awakening... obviously everyone else's rosters kept improving while yours did nothing... so ya, you're going to suck here a lot, placement is possible, but progression is tough
- PvE is way more rewarding from a progression standpoint than it used to be, placement is a waste of your time
- The game is the same. It's fun though to be struggling again. What caused me to leave the game was it was too easy. I had all the roster slots I needed. I didn't have to be creative with lineups. I basically just smashed face and burned gold as fast as I got it on whatever I felt like. Now I have actual goals to shoot towards and a lot of new characters to explore. Overall, the rewards feel really generous and champions are more enjoyable to upgrade now than they were a year ago. I'm glad I'm back.
Im going to check out the anniversary events and take it from there--hope my response is as positive as yours.
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