Black Duke said: After looking at the screenshot I assume his colour scheme is yellow/green/purple. It´s a little bit odd that this version of Daredevil hasn´t any red ability since he´s wearing an all-red costume.
D4Ni13 said: I don't know what happened with the Marvel preview, but since Daredevil is already in the game, can we see his max stats please ?Also got to say that the new Daredevil seems awesome. Really like Hand-to-hand power.
Jaedenkaal said: D4Ni13 said: I don't know what happened with the Marvel preview, but since Daredevil is already in the game, can we see his max stats please ?Also got to say that the new Daredevil seems awesome. Really like Hand-to-hand power. His scalable power values and hit points at 450 are all 4x his 255 values. Ok. 4.019x
Ozark Boatswain said: Assuming 4x scaling...Yellow PassiveRequires him to be below 50% health, and it's not super amazing either. The strike tiles should be around strength 712 at level 450 with 5 covers. It also heals him, which means it can stop going off. Junk. 3/5/5.Green - 11 APA random CD that gives 2000 damage for 5 turns. If it's destroyed without you matching it, it deals around 15.5k damage and creates another one (limit 1). There's a consolation prize if you match it yourself, too. Very good. Will require a rare CD-removing power to fight it, such as 4*Thor's yellow.Purple - 9 APActive: Converts 4 enemy a/p/s tiles to strike tiles, and stuns for 2 turns. Below par.Passive: Stunned enemies receive an extra 1830 damage per hit. Sounds like it double-taps, too. OK.
I'm not sure Yellow is junk - going off at 50% is... decent. Not great, but decent. He's going to take a beating, create a few strikes, and creep back up, which also means that he has some self-heal.
I'll point out that powers that convert CDs to something else will not respawn the green CD - for example 5* Natasha's purple or 3* Falcon's "Redwing." Still, it seems like a pretty decent power, since any match or tile destruction just respawns it and that's what usually removes friendly tiles. Hrm, I wonder what will happen if it's fortified? Will it just be normal, or will it spawn another....
I'll agree that purple is kind of sub-bar for the AP, though the passive is kind of neat when coupled with a character who stuns...
GrimSkald said:I'll point out that powers that convert CDs to something else will not respawn the green CD - for example 5* Natasha's purple or 3* Falcon's "Redwing." Still, it seems like a pretty decent power, since any match or tile destruction just respawns it and that's what usually removes friendly tiles. Hrm, I wonder what will happen if it's fortified? Will it just be normal, or will it spawn another....
D4Ni13 said: The article said something about the strike tile being 1270 at max with 5 covers. Is that a typo ? Brigby
Jaedenkaal said: GrimSkald said:I'll point out that powers that convert CDs to something else will not respawn the green CD - for example 5* Natasha's purple or 3* Falcon's "Redwing." Still, it seems like a pretty decent power, since any match or tile destruction just respawns it and that's what usually removes friendly tiles. Hrm, I wonder what will happen if it's fortified? Will it just be normal, or will it spawn another.... It only makes another Hand-to-Hand tile if one doesn't already exist, so no. The damage will still happen, though.
Brigby said: D4Ni13 said: The article said something about the strike tile being 1270 at max with 5 covers. Is that a typo ? Brigby To my knowledge, that information is correct. At max level, the Strike tile created adds 1,270 damage Jaedenkaal said: GrimSkald said:I'll point out that powers that convert CDs to something else will not respawn the green CD - for example 5* Natasha's purple or 3* Falcon's "Redwing." Still, it seems like a pretty decent power, since any match or tile destruction just respawns it and that's what usually removes friendly tiles. Hrm, I wonder what will happen if it's fortified? Will it just be normal, or will it spawn another.... It only makes another Hand-to-Hand tile if one doesn't already exist, so no. The damage will still happen, though. Yes. That's correct. Another Hand-to-Hand tile will not be created in that instance.
I just looked at the phrasing - it's interesting. Unless the phrasing is off, you can create more than one of these CDs (it doesn't say "Create a 5 turn green countdown tile if one does not exist,") but if one is destroyed when more than one is out, it doesn't create a duplicate.
All in all, hardly a great character, but he probably has a place. That's good, actually, if the meta changes with each new character that can be very frustrating...