TheHueyFreeman wrote: Nonce Equitaur 2 wrote: Does anyone have his new max damage values for "Rage of the Panther" ? It was 4048 and they reduced it by 20% so I assume that it is about 3238.
Nonce Equitaur 2 wrote: Does anyone have his new max damage values for "Rage of the Panther" ?
TheHood wrote: Only 3238? His black skill is already worth no more, IM40's Unibeam is stronger imho.
DaveyPitch wrote: Rarre28 wrote: Kind of **** that they'll nerf a new character but won't buff new characters like dare devil Not really, I'd much rather they sorted him out quickly so people who want to spend HP on him are now fully aware of his abilities. If you leave him for too long it would risk another Ragnarok situation where everyone has him and everyone moans when he gets nerfed. Now his black is powerful, but not more than BWGS Sniper Rifle, plus it has various downsides as well compared to the Sniper Rifle.
Rarre28 wrote: Kind of **** that they'll nerf a new character but won't buff new characters like dare devil
gobstopper wrote: DaveyPitch wrote: Rarre28 wrote: Kind of **** that they'll nerf a new character but won't buff new characters like dare devil Not really, I'd much rather they sorted him out quickly so people who want to spend HP on him are now fully aware of his abilities. If you leave him for too long it would risk another Ragnarok situation where everyone has him and everyone moans when he gets nerfed. Now his black is powerful, but not more than BWGS Sniper Rifle, plus it has various downsides as well compared to the Sniper Rifle. Pretty sure the majority of the moaning didn't come from old players that had him forever but ones that had just spent $ on him, some just hours before the unannounced nerf.
DaveyPitch wrote: TheHood wrote: Only 3238? His black skill is already worth no more, IM40's Unibeam is stronger imho. Unibeam is stronger? Are you for real? Unibeam = 3559 Damage at max level, for 13 red, plus it drains 2 AP from all other colours. It only hits one target. Discounting the AP drain from other colours, it does approximately 274 damage per AP spent (it does 155 damage per AP if you include the AP drain). Rage of the Panther = 3238 Damage at max level, for 12 black, and it hits everyone. That's a total of 9714 damage to everyone. That's approximately 810 damage per AP spent. It's nearly 3 times as powerful per AP as Unibeam. The only proper attack in the game I can think of that does more damage per AP is Magnetic Translocation, which does around 827 damage per AP spent, and that's assuming you're lucky enough to swap 13 blue tiles in one attack (highly unlikely). Daredevil's red trap does a whopping 1101 damage per AP spent at max level, but you have to be very lucky to get it to work.
locked wrote: ^ italics, not italian sorry for being a nitpicker
optimiza wrote: This is a serious question. When I was playing the last PVP event, I thought the AI went after way more environmental tiles than it otherwise normally would. This makes sense in the scope BP because of Battleplan, but I could see it as being a liability otherwise. Of course he's got top tier HP and a powerful black skill, but if the AI goes for fairly useless environmental tiles at a higher frequency (especially on the city stage) then I could see this being a problem. You could be taking the useful tiles while the AI is doing that and probably just steal and paltry amount of AP that the AI actually does match using OBW or Hood. Did anyone else notice this?
soenottelling wrote: Reagan administration