Revised Riri's blue does not attract enemy countdown tiles [solved]

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byc
byc Posts: 297 Mover and Shaker
Are enemy countdown tiles not special tiles?  I do not know the intention of the modification so I cannot say if this is working properly or not.

Currently, her blue at 5 ranks DO NOT move enemy countdown tiles to the middle and changes them to red charged tiles.
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  • MoosePrime
    MoosePrime Posts: 950 Critical Contributor
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    It can affect them, I had her pull Scarlet Witch's countdown to the center and turn it into a red charged tile.
  • Ayasugi-san
    Ayasugi-san Posts: 116 Tile Toppler
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    The power's description says it targets basic tiles and enemy specials. It's possible when you tried it you were just unlucky and she only selected basic tiles to move.
  • Jaedenkaal
    Jaedenkaal Posts: 3,357 Chairperson of the Boards
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    Yeah, just like 3* R&G's Green power, enemy special tiles are simply included in the list of eligible tiles. Riri will swap basic tiles and/or enemy special tiles, with no preference for either. I've seen it happen, so I know it's possible. Throw her up against Storm if you need to prove it to yourself :)

    Use the power to generate red AP and cascades; it's not a direct counter to enemy specials (anymore).
  • byc
    byc Posts: 297 Mover and Shaker
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    I wonder how long I can go on without it affecting enemy specials.
  • Jaedenkaal
    Jaedenkaal Posts: 3,357 Chairperson of the Boards
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    Just wait until there are red tiles somewhere surrounding the center 4. Trust me, you'll get over it :)
  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
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    [Marked as solved.  As Jaedenkaal has explained, this is similar to 3* R&G green, where enemy special tiles *may* be affected, but are not prioritized.  These types of powers are more effective against enemies that produce a very large number of special tiles than those that create a small number of high value targets.  And yes, it's an amazing red AP generator.]
  • JSP869
    JSP869 Posts: 820 Critical Contributor
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    Just wait until there are red tiles somewhere surrounding the center 4. Trust me, you'll get over it :)
    Yep. I typically try to wait until there's a couple of red tiles surrounding the center 4 before firing her Red power. That, or at least have 1 or 2 within matching range.