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MPQ Bugs and Technical Issues
Nick fury demolition fires multiple times [solved]
jredd
Posts:
1,387
Chairperson of the Boards
July 2017
edited July 2017
in
MPQ Bugs and Technical Issues
Now, this is actually pretty cool, if it's yours that it works for. but fury's demolition goes off multiple times if more than one trap tile is destroyed on a turn, like from a cascade or a row clear.
enjoy it while it lasts...
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Comments
Dayv
Posts:
4,449
Chairperson of the Boards
July 2017
The power has worked this way since it was introduced, so it's probably safe to say it's not a bug. Well, I'm not sure about cascades, but row clears or simple match 3 containing more then one trap fires the damage for all the traps that were triggered.
Each one is actually one trap less damage than the previous, but if you can maneuver two or more of the traps into a row with a match 4 that the AI can't pass up, the damage is excellent, and can down multiple enemies in sequence.
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Dayv
Posts:
4,449
Chairperson of the Boards
July 2017
[Marking as solved, as the skill has always behaved this way.]
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jredd
Posts:
1,387
Chairperson of the Boards
July 2017
funny, i never noticed it before. but had it happen twice today. thanks for the reply.
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