ihearthawthats wrote: This is really my main beef with the skill. Hulk and Rags lose favourable spots as tanks when characters like Patch and Panther get the best of both worlds. Right now, I think Patch+Panther is the best team. I feel they are very reminiscent of Thor+Wolvie. And we all know how that turned out. The only thing that is preventing me from calling them OP is that SpideyMags exists. But with their upcoming balance change...
mechgouki wrote: I am in total agreement. Here is what I have to say to people who are crying out for a nerf. STFU. Some whiners QQ about every character that is actually usable, and won't be satisfied until that character gets a kick in the balls and becomes impotent. Some characters are just simply OP. DEAL WITH IT!
MTGOFerret wrote: Eh well there is where i disagree and say that a 141 SHOULD be able to annihilate a 85 (80%+ win rate) also but keep in mind you're comparing a tank vs dps in your comparison. It might be more appropriate to compare Hulk to Thor, or Punisher to wolvie and with that in mind things seem about right. And yeah i understand where you're coming from on that end but honestly it's also a drawback in that you don't get any 3rd active ability and truthfully not the hardest thing in the world to spike him down.
Phantron wrote: At any rate BP would also annihilate a team of 3* quite easily. It's 4000 damage to team, so you got to deal 5400 damage to a team of non tank 3* that has 5800 HP.
nihilium wrote: ... Nerfing everything that doesnt fit the 8AP = 1k dmg quota and every char gets the same red/green/? atk skills so isnt the way too go >.>
nihilium wrote: ... I dont get it why these last days as soon as a character gets a somehow "new" ability everyone just screams nerf o.o (without actually seeing said char in action atleast once...) Imho we dont need nerfs, we need more diverse new characters with diverse abilitys. Whats makes many of the so called OP chars so OP (like OBW, hood, sqishy lil thingys...) is that compared to a team with 3 dmg dealers anything that does somethings BUT pure dmg seems automatically OP. Imagine we had a char with a 3* version of storms yellow ability or a 3* version of daken/bullseyes everymatch=tile ability (just imagine a match = teamheal ability! xD). Ppl would kick OBW and start using those. But we dont get them, so the AP generating & healing chars stay unique and thus overused. Nerfing everything that doesnt fit the 8AP = 1k dmg quota and every char gets the same red/green/? atk skills so isnt the way too go >.>
Phantron wrote: Some abilities are subtle and takes time to see how they impact the game. There's nothing subtle about an ability that basically kills anyone who isn't a tank. If Devil Dino was released as a character you wouldn't need very long to realize a character with insane HP that kills anybody with 6g is going to cause problems. And Black Pantehr is arguably worse.
Gotchaye wrote: nihilium wrote: ... I dont get it why these last days as soon as a character gets a somehow "new" ability everyone just screams nerf o.o (without actually seeing said char in action atleast once...) Imho we dont need nerfs, we need more diverse new characters with diverse abilitys. Whats makes many of the so called OP chars so OP (like OBW, hood, sqishy lil thingys...) is that compared to a team with 3 dmg dealers anything that does somethings BUT pure dmg seems automatically OP. Imagine we had a char with a 3* version of storms yellow ability or a 3* version of daken/bullseyes everymatch=tile ability (just imagine a match = teamheal ability! xD). Ppl would kick OBW and start using those. But we dont get them, so the AP generating & healing chars stay unique and thus overused. Nerfing everything that doesnt fit the 8AP = 1k dmg quota and every char gets the same red/green/? atk skills so isnt the way too go >.> This post is strange to me because you seem to be describing basically the opposite of what people wanting a BP nerf are saying. BP's black isn't interestingly "new". It costs AP and deals damage. What's novel about it is just that it does much, much more damage than other skills. This isn't some weird new mechanic that's hard to sort out on paper - if you've tried to save up for Spiderman's yellow or Patch's red or Magneto's purple you're going to have a pretty good feel for how hard it is to collect the AP you need, and the damage works just like every other skill that does damage, just with higher numbers. People aren't saying that BP's yellow and blue are way too strong. The claim is that he's OP as a damage-dealer, so it's really weird that you seem to think you're arguing with these people by saying that characters that aren't damage-dealers are going to appear to be more powerful than they really are, in some sense.
PorkBelly wrote: Seems silly to be predicting a nerf for a character less than 24 hours after he was released. Especially in light of the history with Ragnarok and the recent situation with Thor and Wolverine. When the developers release a new character in that context, it would seem borderline incompetent on their part to nerf said character in a short time frame.
nihilium wrote: This wasnt actually to BP, this was to someonce screaming for a OBW nerf 2-3 posts ago, and to ppl calling Hoods blue "broken" (How do u nerf a char that doesnt even have an offensive dmg dealing ability? Make her completely useless? o.o)
locked wrote: nihilium wrote: This wasnt actually to BP, this was to someonce screaming for a OBW nerf 2-3 posts ago, and to ppl calling Hoods blue "broken" (How do u nerf a char that doesnt even have an offensive dmg dealing ability? Make her completely useless? o.o) Uh, that was my post.
Kalem45 wrote: They are completely aware of how much damage he does, and rolled him out that way. Unless of course they have a monkey doing the testing for them. This is bait and switch. Get people excited about a new cover. Spend more time in the game trying to obtain it, more money on purchases, etc. Then a few months down the line, the oh so "fun" balance will hit.
Kalem45 wrote: Unless of course they have a monkey doing the testing for them.