EvilSonGoku wrote: Did they extend hero points further down? I don't recall if top 150 gave HP before.
Mawtful wrote: His black certainly seems powerful; but even so, it may not yet warrant a nerf. It looks to be about on par with Sniper Rifle. How many heroes feed green, and how many feed black? On offense, it would make sense to hold onto black and whittle down each enemy to the 5k HP mark and drop the team in one shot (or at least take out 2 and make it a 3v1 fight). When BP is on the defensive team it really becomes a case of deny black and stun or steal if the enemy is drawing close to that 12 AP mark.
kensterr wrote: So... spend 6k HP to max black?
morphy wrote: How long before we see 141 BP running around? I got a feeling it happened like 5 minutes ago
Phantron wrote: It's fine to go for the short term gain but I don't see anything really interesting right now, unless you're trying to win some LRs? BP will go well with Doom too. His blue is looks like a generator for about 1-web tile strength Spider-sense tiles at this point when maxed, and that's not a trivial amount. You wouldn't take it over ATU/Magnetic Field but those abilities are way overpowered so not much point to compare to them right now. It seems to be the same line as IW's 'don't take match 3 damage until this is destroyed' which is fine as an ability.
soenottelling wrote: Phantron wrote: It's fine to go for the short term gain but I don't see anything really interesting right now, unless you're trying to win some LRs? BP will go well with Doom too. His blue is looks like a generator for about 1-web tile strength Spider-sense tiles at this point when maxed, and that's not a trivial amount. You wouldn't take it over ATU/Magnetic Field but those abilities are way overpowered so not much point to compare to them right now. It seems to be the same line as IW's 'don't take match 3 damage until this is destroyed' which is fine as an ability. At lvl 45, no buff, lvl 2 blue it was 22 def. What is max spidey...70? I could see it being about the same. I feel you need to drop 2 down for it to really be effective though. I think I will go 4/4/5...especially. since his blue might be bugged to only do 3 @ lvl 2 and not 4 like it probably should. That's some decent defense, and its spread out so its harder to destroy easily. I still don't think his blue would be a go to move on offense, but as a defensive ai ability it might be mildly annoying if he has the right pair to back him up. Doing no damage on your match 3s add up over time. He is, regardless, all about his hp and his black atm though. I'd be tempted to main him if I wasn't trying to save for xforce. I really wish they would just...give us info about xforce. Even if the actual change isn't for a few weeks after..it would be nice to know I am or am not saving for a reason.
TheVulture wrote: Is Black Panther actually buffed in this? Mine is only L18, but I didn't notice his stats increase at all...