Thuran said: speakupaskanswer said: shteev said: Brigby said: Why was Ornithopter buffed?Ornithopter was given Vigilance to increase its effectiveness. As a 4/4 flyer for 4 mana, it is still one of the very most efficient creatures in the game, and being colorless means it can be used everywhere. Giving it Vigilance also brings it closer to its original intent, which is to have a cheap flying blocker.Please, please let the dev team know that giving something vigilance is not buffing it. If they don't know that already, the game is really in as much as trouble as a lot of us think. But they DID mention that the buff lies in making it a cheap blocker. So it is a buff for its intended role
speakupaskanswer said: shteev said: Brigby said: Why was Ornithopter buffed?Ornithopter was given Vigilance to increase its effectiveness. As a 4/4 flyer for 4 mana, it is still one of the very most efficient creatures in the game, and being colorless means it can be used everywhere. Giving it Vigilance also brings it closer to its original intent, which is to have a cheap flying blocker.Please, please let the dev team know that giving something vigilance is not buffing it. If they don't know that already, the game is really in as much as trouble as a lot of us think.
shteev said: Brigby said: Why was Ornithopter buffed?Ornithopter was given Vigilance to increase its effectiveness. As a 4/4 flyer for 4 mana, it is still one of the very most efficient creatures in the game, and being colorless means it can be used everywhere. Giving it Vigilance also brings it closer to its original intent, which is to have a cheap flying blocker.Please, please let the dev team know that giving something vigilance is not buffing it.
Brigby said: Why was Ornithopter buffed?Ornithopter was given Vigilance to increase its effectiveness. As a 4/4 flyer for 4 mana, it is still one of the very most efficient creatures in the game, and being colorless means it can be used everywhere. Giving it Vigilance also brings it closer to its original intent, which is to have a cheap flying blocker.
Cycling is used to discard cards from your hand - if you have enough mana, you’ll discard the card, get mana drained by the amount on the keyword and you also will draw a card. There are also abilities that trigger when you cycle cards, which makes this very powerful!
norjee said: Jikes, yeah it would be good to limit to new cards only, so there is a level playing field, if i could get myself a decent deck with new cards.But the accumulative effect of the changes these last months is that i can't (the packs have changed, less cards for my crystals, the farm thingy called qb has been removed, less crystals/packs/cards, the events have changed, less crystals/packs/cards). The reason i'm not slaughtered each time i play is i have decent cards from previous sets, when it was easier to get cards.Not looking forward to this change, the only way for me to even be able to build a working deck would be to invest in 5 to 10 or so big packs of new cards (and we all know how little chance there is to get something with synergy from 5 to 10 big packs), the game really has turned to an unashamed pay to play money grab.(yeah i'm the guy not in a coalition, just playing a few games when i feel like it, maybe 10 times i played for hours to get a good qb reward, never finished 1, finished the same number of events, in a pvp never won all, let alone met all objectives, played more, rarely completed them, this game is really hostile towards peeps like me, i get the message, i really do, "buy cards or don't be able to win any game", but as long as i can get myself a deck with the dead tree version of the cards for a fraction of the cost of these virtual cards, that's never going to happen. I love the mechanics of the game, the combo of match-3 and mtg, but the economics are out of this world insane, realistically making this game really not for me, but, the actual games are really fun, just sucks it's becoming pretty much inaccessible)
Szamsziel said: Old players benefited from soi/bfz cards already - winning mythic from kld when it was possible. As so they are better prepared from the change. Then with lesser chance to get cards from events, those players will be winning pvp events and the effect cumulative.(so you need to buy a lot of packs to get to the meta or be always in dark place where is no sunshine)
Ohboy said: Szamsziel said: Old players benefited from soi/bfz cards already - winning mythic from kld when it was possible. As so they are better prepared from the change. Then with lesser chance to get cards from events, those players will be winning pvp events and the effect cumulative.(so you need to buy a lot of packs to get to the meta or be always in dark place where is no sunshine) Can't really avoid this unless we quickly switch to a non game play reward system like the suggested foils or other cosmetic rewards. Even then, it'll take a few expansions to slowly dilute the power.
So, I am a proponent of the standard block format. I genuinely hope @andrewvanmarle's cynicism around reward distribution is over stated. We need something to play for. We also need prizes that make us competitive as newer players.
However, I do think that his unwillingness to spend $40 on a Herald of Anguish is justified if you cant use it in most PvP events in 3 months time. Why would he? I think D3 should take a long look at their pricing model and consider making this game more in line with other F2P collection games like Hearthstone. If the herald was $10 I would have a hard time sticking by my Not.Another.Dime philosophy. $40 isn't even tempting... and I have a solid income. (For me I remember buying NES games for like $35... and you want me to buy a single card that's going to now rotate out for $40? Give me a break!) Its easy for players to spend $10, then another $10... then $20.. etc. Much less easy to get the train rolling at a $50 price point.
Also, I think the intention is.. but I genuinely hope its true, that events will continue to roll that allow or even isolate older blocks (IE BFZ/SOI) or (SOI/KLD) in the future. And not like Oath of the Gatewatch.. where no one cares and its not competitive.. but legitimate events with decent prizes.
octal9 said: @Hibernum_JC @Lakestone @Brigby After the card preview goes live, can someone at Hibernum contact me? I'd like to get the support shield values published without crowdsourcing after the fact, if possible.
madwren said: Everyone, please stop using Liliana2 as an example of obsolescence. Zombies are in every set. If you're going to make a point, use Arlinn and Gideon2. Thanks.
shteev said: madwren said: Everyone, please stop using Liliana2 as an example of obsolescence. Zombies are in every set. If you're going to make a point, use Arlinn and Gideon2. Thanks. Zombies were pretty well designed as a unit in SOI tho, weren't they. I'm not sure we'll get them working together as a team like that on a regular basis. I mean, Origins zombies all suck.