tiomono said: For example my daily reward was a heroic 10 pack today. I got 1 3* from it. The champ rewards from the 9 2* I got gave me one additional heroic which got me a 2nd 3*. So that was 11 pulls at a 5% chance of bonus heros while getting none. So I will still say speaking for myself and my alliance, 1 a day is an astronomical rate.
No it wasn't.
You have a 25% chance to draw a 3* from a heroic.IF you draw a 3* you have a 5* chance to trigger a bonus hero.So 0.25 * 0.05 = 0.125.You have about 1.25% to draw a bonus 3 from a heroic.Or something like that, my math is shaky.
Bowgentle said: tiomono said: For example my daily reward was a heroic 10 pack today. I got 1 3* from it. The champ rewards from the 9 2* I got gave me one additional heroic which got me a 2nd 3*. So that was 11 pulls at a 5% chance of bonus heros while getting none. So I will still say speaking for myself and my alliance, 1 a day is an astronomical rate. No it wasn't.You have a 25% chance to draw a 3* from a heroic.IF you draw a 3* you have a 5* chance to trigger a bonus hero.So 0.25 * 0.05 = 0.125.You have about 1.25% to draw a bonus 3 from a heroic.Or something like that, my math is shaky.
Anthony, Demiurge wrote:Let's take the Heroic Pack. You have a ~71% chance to get a 2-Star, a ~23% chance to get a 3-Star and a ~6% chance to get a 4-Star. When you open a pack, you have an overall 5% chance to get a Bonus Hero. The way we get to that math is to set the chance to get a Bonus Hero per rarity that you draw. When you draw a 3-Star or 4-Star, you have roughly a 17% chance to get a Bonus Hero. When you multiply the chance to get a cover of that rarity with the chance to get a Bonus Hero, you get the [percent] chance to get a Bonus Hero from any one pull from a Heroic pack (~4% for 3-Stars and ~1% for 4-Stars).
MarkersMake said: Bowgentle said: tiomono said: For example my daily reward was a heroic 10 pack today. I got 1 3* from it. The champ rewards from the 9 2* I got gave me one additional heroic which got me a 2nd 3*. So that was 11 pulls at a 5% chance of bonus heros while getting none. So I will still say speaking for myself and my alliance, 1 a day is an astronomical rate. No it wasn't.You have a 25% chance to draw a 3* from a heroic.IF you draw a 3* you have a 5* chance to trigger a bonus hero.So 0.25 * 0.05 = 0.125.You have about 1.25% to draw a bonus 3 from a heroic.Or something like that, my math is shaky. No, that's not quite right. Here's the quote from Brigby's announcement post about Bonus Heroes:*New Update* How did we arrive at 5% for single packs? Here's Anthony from Demiurge with an exclusive drop rate breakdown, using Heroic Packs as an example:Anthony, Demiurge wrote:Let's take the Heroic Pack. You have a ~71% chance to get a 2-Star, a ~23% chance to get a 3-Star and a ~6% chance to get a 4-Star. When you open a pack, you have an overall 5% chance to get a Bonus Hero. The way we get to that math is to set the chance to get a Bonus Hero per rarity that you draw. When you draw a 3-Star or 4-Star, you have roughly a 17% chance to get a Bonus Hero. When you multiply the chance to get a cover of that rarity with the chance to get a Bonus Hero, you get the [percent] chance to get a Bonus Hero from any one pull from a Heroic pack (~4% for 3-Stars and ~1% for 4-Stars).In other words, because 2-Stars don’t have Bonus Heroes available, the Bonus Hero drop rate is actually 17% for 3-Star and 4-Star pulls, and factoring the 2-Stars into the equation is what drops it down to 5%That being said, 5% is 1 in 20, so going 0 for 11 isn't surprising.
Yeah, SSOLU reminded me of that convoluted explanation, my math was indeed wrong.Thank you
Fightmastermpq said: sh81 said:So Ill repeat the solution presented early.Maintain vaulting.Have a selection of 12 old characters in the classic token.Change this selection regularly.Yes, we still have vaulting.However, we dont have dilution, and we do have access to the covers we want in a meaningful way.All it will cost is some patience to wait for your window. Which, realistically, would be every few weeks.No new tokens, no complex self selection, just manage the pool in classics more actively. Sorry, but no, this is still dilution. The only place you can progress on older 5*s is in classic tokens, and now you've arbitrarily tied 4* dilution to progress in that tier. It doesn't make any sense to have people wait for more dilution in the 5* tier so they can try to avoid dilution at the 4* tier.
sh81 said:So Ill repeat the solution presented early.Maintain vaulting.Have a selection of 12 old characters in the classic token.Change this selection regularly.Yes, we still have vaulting.However, we dont have dilution, and we do have access to the covers we want in a meaningful way.All it will cost is some patience to wait for your window. Which, realistically, would be every few weeks.No new tokens, no complex self selection, just manage the pool in classics more actively.
broll said: Fightmastermpq said: sh81 said:So Ill repeat the solution presented early.Maintain vaulting.Have a selection of 12 old characters in the classic token.Change this selection regularly.Yes, we still have vaulting.However, we dont have dilution, and we do have access to the covers we want in a meaningful way.All it will cost is some patience to wait for your window. Which, realistically, would be every few weeks.No new tokens, no complex self selection, just manage the pool in classics more actively. Sorry, but no, this is still dilution. The only place you can progress on older 5*s is in classic tokens, and now you've arbitrarily tied 4* dilution to progress in that tier. It doesn't make any sense to have people wait for more dilution in the 5* tier so they can try to avoid dilution at the 4* tier. It's no more arbitrary than linking 12 to current. Or 3 5*s to current. At least that would be consistent...The real way to fix that problem is to break 5* out into a separate store or stores. Drop the cost of the 4*s slightly and make the 5* store cost 100-150 CP. Whatever it would take to make the ratio equal out to what it is now. Any every x number LT you get becomes a 5* LT instead of a regular LT.5* and 4* having drastically different rarities and target groups, but being lumped together is part of what makes this so hard to solve, so break them up...
Following the vaulting logic only a subset of the latest 5*s, based on rarity, should be able to be pulled from tokens, all the rest should come from bonus hero pulls... D3/demi seem to have set that pool at 3 characters.
So the solution is clearly not to only make the current featured 5*s able to be pulled from tokens and prevent all others from being pulled in any way but bonus heroes... I'm making an assumption here, but I would imagine that would upset just about everyone, despite the exact same logic being applied "if you cant keep up with the rate they're being released then its a moot point anyway you'll never champion them"
Prior to vaulting there existed a means to use CP in the most efficient manner to cover 5*s AND give access to all the 4*s (to reap champion rewards, or to progress on all heroes) The day vaulting hit that was taken away. Providing all the 4*s as possible options on the classic legendary tokens wont fix this.
They've wed a single resource to both 4* and 5* advancement and with this change, unless you pay to keep up with the rate new 5*s are released, they've assured you either cripple your 5* progress or you cripple your 4* progress.
MissChinch said:Following the vaulting logic only a subset of the latest 5*s, based on rarity, should be able to be pulled from tokens, all the rest should come from bonus hero pulls... D3/demi seem to have set that pool at 3 characters.They've wed a single resource to both 4* and 5* advancement and with this change, unless you pay to keep up with the rate new 5*s are released, they've assured you either cripple your 5* progress or you cripple your 4* progress.
shartattack said: Can anyone point me to the thread about when characters rotate out of the latest? hoping spiderwoman and luke don't rotate out at the same time.
Quebbster said: shartattack said: Can anyone point me to the thread about when characters rotate out of the latest? hoping spiderwoman and luke don't rotate out at the same time. Unfortunately they should, if Gamora is released next week she will just make the cutoff to be included in the token pool next season. I fully expect all Three new Guardians to be added to the token pool at the same time.
New McG said: Quebbster said: shartattack said: Can anyone point me to the thread about when characters rotate out of the latest? hoping spiderwoman and luke don't rotate out at the same time. Unfortunately they should, if Gamora is released next week she will just make the cutoff to be included in the token pool next season. I fully expect all Three new Guardians to be added to the token pool at the same time. Three?
Milk Jugz said: New McG said: Quebbster said: shartattack said: Can anyone point me to the thread about when characters rotate out of the latest? hoping spiderwoman and luke don't rotate out at the same time. Unfortunately they should, if Gamora is released next week she will just make the cutoff to be included in the token pool next season. I fully expect all Three new Guardians to be added to the token pool at the same time. Three? 5*SL, 4* R&G, 4* Gamora