Over__Flow said: I think I am in the minority but, rewards are meh(ISO and HP wise really low) and the boss figh gives absolutely no challenge. I did not expect a boss rush hard level but there is a lot of room in between
Dragon_Nexus said: Over__Flow said: I think I am in the minority but, rewards are meh(ISO and HP wise really low) and the boss figh gives absolutely no challenge. I did not expect a boss rush hard level but there is a lot of room in between Honestly...I'm okay with the lack of challenge.It means they can slowly dial it up.The problem they've had in the past is they tend to start at 11 and try to dial it down after everyone's sick of the event. Remember back to Galactus 1.0, if you were there. Think back to Boss Rush. I still maintain Boss Rush has a lot of potential if it's tweaked and shouldn't be thrown in a dumpster fire, but people here hate it because it was way too hard.And it truely was. It was punishing hard, rather than fun...ishing hard.So if they make a new event, everyone has fun and comes away with possitive impressions and some suggestions saying "Hey, we liked that, but could you make it a little more challenging next time?" that's only a possitive, IMO.Better that than "Ugh, this event was just a way to make money out of health packs. "Supposed to lose" indeed! I hope it never runs again!"
Brigby said: Hi Everyone. Thanks for the feedback! I'm glad all of you love the boss battle so much. When it comes to its difficulty, I definitely believe they stayed cautious on the side of being too easy, rather than too challenging, so I'll be sure to let the developers know they can turn up the difficulty knob a little bit next time
Wumpushunter said: I would agree with you but the event and the boss after about 7 becomes unplayable by anyone that is not a 1000 day player with multiple champed 4s and some good covered 5s. When a open node has a 25000 health boss your only catering to your whales. Great way to scare off anyone that might actually spend money on the game but havent been playing that long.
We_are_Venom said: I don't understand thanking devs for doing their job. If they suck then money doesn't flow, if they do well, it does. They aren't doing charity or a favor. Not sucking is kinda expected when you want to make money, no thanks necessary.