Vhailorx said: I am a bit more bullish on his yellow than you pun. It's predictable relative to thor's yellow, cheaper, and makes charged tiles. So if used well it has the chance to generate massive amounts of green ap. But he has very little else going for him. Conditional burst healing? Random ap theft? Weak aoe damage and random boardshake? All pretty meh.
Punisher5784 said: Yeah if used "well" but we all know Charge tiles do not guarantee you AP. The opponent still has a chance to take those charge tiles... Imagine facing Rhulk?! His yellow is just too expensive. Maybe if it healed more.. if I have a character below 50% health, a thousand HP isn't going to fully stop the enemy from killing the character. Again, KKs health burst is more reliable, as well as Medusa. I do not see myself bringing him for that yellow...
Vhailorx said: But star lord doesn't really have any new mechanics at all.[...]Random board destruction that avoids friendly special tiles (R&G green)
shockingly weak aoe damage relative to cost and comparable powers in tier (even loses out on this one to ragnarok!)
seems he will be useful against tile makers but at 8ap purple seems kind of expensive for stealing three tiles. I don't like the random ap steal. Why is a 5* steal not as useful or more powerful as a 2* or 3* ap steal?
STERLING21JJ said: seems he will be useful against tile makers but at 8ap purple seems kind of expensive for stealing three tiles. I don't like the random ap steal. Why is a 5* steal not as useful or more powerful as a 2* or 3* ap steal?
Quest34 said: The easiest fix for starlord is if both his yellow and purple change the word "or" to "and". Now he creates charge tiles and burst heals and steals random ap and strike, attack, and protect tiles. You could lower the burst heal and random ap steal and boom really solid support character.