How many 3* progression covers have you won in PvP (as a 3* player only)?

This is a question for the 3* players only. I'll set boundary conditions that you must have at least one 3* champ, and no more than one 4* champ to qualify for this poll (or that you only count the covers you won when you *did* meet those conditions.
The 3* progression cover in pvp events can be won by reaching 800pts, and I never got that high until I champed my first 4* (Peggy). Now, I'm strictly free to play, and I have used shields exactly twice (and not when I reached 800), so I recognize there are other play styles. But I'm curious how successful other players were at this stage of the game.
So how about it?
EDIT - Note that this is for progression rewards only. I randomly sniped a bracket and finished top 10 once, but that was more due to being on the road for most of the event and joining in the last few minutes. That's not really what I'm interested in finding out about for this particular poll though.
The 3* progression cover in pvp events can be won by reaching 800pts, and I never got that high until I champed my first 4* (Peggy). Now, I'm strictly free to play, and I have used shields exactly twice (and not when I reached 800), so I recognize there are other play styles. But I'm curious how successful other players were at this stage of the game.
So how about it?
EDIT - Note that this is for progression rewards only. I randomly sniped a bracket and finished top 10 once, but that was more due to being on the road for most of the event and joining in the last few minutes. That's not really what I'm interested in finding out about for this particular poll though.

How many 3* progression covers have you won in PvP (as a 3* player only)? 58 votes
0
60%
35 votes
1-5
18%
11 votes
6-10
5%
3 votes
10-15
0%
0 votes
15+
15%
9 votes
0
Comments
Highest 4* is only level 120. Highest 3* is 183
That said, come on. This thread is pretty disingenuous. If you want to stump for changing the rewards, then just do that. Turning it into a poll where everyone is going to answer the same way is silly and a farce.
Besides, I only know my own experience. I've heard of others with more success, but I really don't know how common they are: 1%? 5%? 20%? Who's actually winning these covers?
I play in a casual PVP alliance, so I'm not necessarily using all my health packs and boosts for each PVP event, but I do believe the PVP rewards need to be revisited.
In PVE, if you grind enough you can get a 4*. For someone with a 3* moving into 4* transition, I actually think this is a decent rewards system; because it gives you just a little more than you have, but not the entire treasure chest. That is what progression in ANY game is.
My coveted rewards right now to progress are 4*s followed by CP. In PVP, there's no way I can get these prizes.
Ever since I got my first few 4* champs (5 total, none beyond level 275, none ever will now thanks to vaulting, tinykitty you devs), the matchmaking insanity has completely turned me off ever pushing beyond 575. It's a health pack sink and to me there's just no point.
I don't clearly remember ever getting one, but, I think I did once or twice.
I dunno, I never really pushed that hard in pvp, I would hit 400 for the HP, then get 4k in the season for the 10-pack. everything else was bonus.
Now, I just go to 575 for the 10cp most times, every once in a while I'll try to hit 900, which I've only done once or twice.
1. Just too much effort compared to the amount of work you have to put in.
2. 3* characters only really start to benefit from being boosted around level 200, so even having boosted 3* didn't really accelerate the fights.
3. While at the 3* stage, I didn't have HP to spend on multiple shields per event.
I don't really doubt it's possible though. Just wasn't my cup of tea.
I've been in 4* land for a bit now and I can easily hit 900 with a hop or two. Still can't climb to 1200 without heavy shielding. PVP rewards are skewed heavily towards the best rosters. In many cases it is very rough on transitioners since getting the resource you need to advance is somewhat gated to people who already have made the transition.
I've heard it becomes much easier with outside of game communication (Line) but I've never gone that route.
I was softcapping at around 200 prior to vaulting (now I've just been hoarding trying to figure out the most efficient way to spend iso and cp) but on most events, in slice 4 and with persistence, a 200 peggy with 5 red and 5 blue can take you there with IM40 regardless of boosting or shielding.
I'd have to shield to get to 900 with any frequency, even then it might not work, and beyond that is impossible.
At 200 you can reliably sprint up to 575 on 10 health packs without having to float, to go further I need to start early and try to float around 600 while health packs recharge, usually not getting knocked down any further than 500. Then its just a matter of hoping I get good queues.
Anything beyond 575 really isn't worth the effort for me with my roster.