DaveR4470 wrote: New character mechanic: If you pair him with Daredevil and Luke Cage.... he'll just disappoint you.
notamutant wrote: Nova or Captain Marvel are actually the best PvP teammates for him, not Cage. The problem with this self-accelerating character is, his blue is useless unless he already has 3 or 2 strike tiles out. Spending 6 AP to just get a single weak strike tile is bad. Saving up 12-18 blue AP to get the additional green AP is even worse. You NEED to use him with a strike tile generator if you intend to use his blue at all. Obviously Punisher doesn't work because his main strike generation comes from his blue, and his black and green are better anyhow. So that means we need to find other strike tile generators that don't use blue. You have Ant-Man, which is an option, but a bit slow since you need to wait several turns to get the strike out even after gathering the AP. Still not a bad choice. Nova can put out 3 strikes with his black or 2 with his yellow, so depending on your plan, you can go with 3 or 5 blue Danny. If you go with a 5/5/3 Danny, you can throw down CM black, wait 3 turns, and then go from blue to green to another black CM, and deal a lot more damage than straight up using IF black. Plus, a there is a lot more AP generation potential. Your strike tiles would stay out once they are fortified. So get 8 black for CM, then use 6 blue AP and 4 green, so 18 AP total, and deal (11674 CM black + 4748 IF green) 912 damage per AP plus get back 4 more black to have a half priced CM black for a second cast. Not to mention you can buff all of those fortified strike tiles. Nova wouldn't be quite as good of a teammate, but you would probably go with 3/5/5 Danny and save up his blue until you can get the free AP from his blue. Overall, the character is too limited by teammates to be outstanding, but he is a good character, and will be crazy good boosted.
Lytes420 wrote: You didn't mention a couple of strike tile generators.phoenix and oml have a new best friend.i agree with you about the four star options though.and as you said,watch out when he's boosted.
Jarvind wrote: My initial impression is that he has the same problem as Mordo - he'd be great if you could spec him 5/5/5, but as-is he's just okay. Also, can we please stop tacking "ignores protect tiles" onto powers and pretending like it ever matters?
Jarvind wrote: Also, can we please stop tacking "ignores protect tiles" onto powers and pretending like it ever matters?
Koffitok wrote: Jarvind wrote: Also, can we please stop tacking "ignores protect tiles" onto powers and pretending like it ever matters? In MtG they call effects like this "trinket text". It makes cards more flavorful without adding too much power. "Ignores protect tiles" doesn't really do anything most of the time, but it's *something* to encourage the danny/luke pairing. You can't make an addition like this too powerful or people would say the power is useless without Cage on the team.
DayvBang wrote: You know who this guy would pair well with?4* Sam Wilson (Captain America).Edit to add: And Wasp. F'reals.
DayvBang wrote: DayvBang wrote: You know who this guy would pair well with?4* Sam Wilson (Captain America).Edit to add: And Wasp. F'reals. wait, no, not Wasp. Danny spends blue AP. I was thinking that power was some other color. Danny, Sam, and Phil (Coulson). Check it. Only downside is you need to get Phil's yellow off for strike tiles before using Danny blue. I'm still playing with this a bit, but the core idea is Danny, Sam, and someone that can generate strike tiles early to kickstart Danny's blue and generates countdowns frequently to get benefit out of that part of Sam's blue passive. Active purple would be a bonus. Trying to keep it to 4*, or Green Goblin would be obvious.
Jarvind wrote: Koffitok wrote: Jarvind wrote: Also, can we please stop tacking "ignores protect tiles" onto powers and pretending like it ever matters? In MtG they call effects like this "trinket text". It makes cards more flavorful without adding too much power. "Ignores protect tiles" doesn't really do anything most of the time, but it's *something* to encourage the danny/luke pairing. You can't make an addition like this too powerful or people would say the power is useless without Cage on the team. Fair enough, but Cage's yellow gives an extra protect tile with Fist on the team, which at least mitigates some match damage. Danny's green bonus will do literally nothing 99.999% of the time. The only time it MIGHT matter is if you're fighting Professor X, Sam Wilson, or Carol Danvers and they buff a protect tile to ridiculous levels. Even then, you'd be better off using something that shuffles the board or just removes specials to get rid of it, rather than relying on a power that ignores protect tiles under certain circumstances.Adding a weak strike tile would've made far more sense - like under 100 in strength. Not enough to be a gamebreaker, but it'd make it easier to trigger the secondary effect on his blue power.