Four Star Iron Fist

slantedandenchanted
Posts: 127 Tile Toppler
Danny Rand, Hero for Hire





2 Covers: Heals for 1400
3 Covers: Heals for 1900 and reduced countdown to 2-turns.
4 Covers: Heals for 2200
5 Covers: Heals for 3000

2 Covers: Deals 2450 damage
3 Covers: Deals 2700 damage
4 Covers: Deals 3000 damage
5 Covers: Deals 3500 damage

2 Covers: Creates a strength 102 strike tile, and improves special tile by 90
3 Covers: Destroys up to two enemy special tiles and Creates a strength 135 strike tile
4 Covers: Destroys up to three enemy special tiles and Creates two strike tiles.
5 Covers: Creates strength 110 strike tiles
So what do you guys think? ºωº
Failed to load the poll.
0
Comments
-
Not a fan of any of these powers.
Healing Chi would be annoying to play around, I'll give it that. Basically this power is "if your enemy makes strike tiles, your team will become almost unkillable". Against foes with 10k hitpoints, any 1k hit will potentially heal 3k. Anyway if you intend it to only trigger when allies take damage, but not Iron Fist, then you really need to focus on him first which is interesting, still pretty broken in PvE but could maybe fit into the OP-is-OK meta. I'd like to see something like this for Hulk since none of the Hulks in the game are particularly hard to kill, which is Hulk's thing.
But "spend all large AP pools for extra damage" of Iron Fist needs to be insanely damaging (like 1000dmg/ap) to make up for being woefully inefficient, which means in almost every case it would be terrible, terrible overkill, so it's kind of a "better use this power before you get any more AP".
Finally Spirit of the Dragon just isn't thought out very well. It won't come into play in most fights and the benefit it gains is negligible and unreliable. Steal 6 AP if the enemy team has specials out and make a couple of strikes? The reason Jean Grey is a decent PvP deterrent is she shuts down 5-match AP generation strategies, draining the strongest color and stopping subsequent AP generation for a couple turns. These would have to be strength 1000 or something to be enough of a threat to even consider.0 -
ErikPeter wrote:Not a fan of any of these powers.
Healing Chi would be annoying to play around, I'll give it that. Basically this power is "if your enemy makes strike tiles, your team will become almost unkillable". Against foes with 10k hitpoints, any 1k hit will potentially heal 3k. Anyway if you intend it to only trigger when allies take damage, but not Iron Fist, then you really need to focus on him first which is interesting, still pretty broken in PvE but could maybe fit into the OP-is-OK meta. I'd like to see something like this for Hulk since none of the Hulks in the game are particularly hard to kill, which is Hulk's thing.
But "spend all large AP pools for extra damage" of Iron Fist needs to be insanely damaging (like 1000dmg/ap) to make up for being woefully inefficient, which means in almost every case it would be terrible, terrible overkill, so it's kind of a "better use this power before you get any more AP".
Finally Spirit of the Dragon just isn't thought out very well. It won't come into play in most fights and the benefit it gains is negligible and unreliable. Steal 6 AP if the enemy team has specials out and make a couple of strikes? The reason Jean Grey is a decent PvP deterrent is she shuts down 5-match AP generation strategies, draining the strongest color and stopping subsequent AP generation for a couple turns. These would have to be strength 1000 or something to be enough of a threat to even consider.
I fixed it with what I understood from your criticisms but I don't understand what you're saying for his black power considering the fact that I did make his damage 1000 with extra bonuses that only improve after each consequential level. I based him off of Luke Cage Power Man's stats in order to create a good synergy between the two. I guess I could see where you're coming from for his green power which is why I adjusted it so that it's a bit more than just that. Instead of doing what Teen Jean did by stunning the enemy team, the idea I had for this version of Iron Fist is that he's "countering" their attack with his own vicious attack.0 -
They are generally realistic powers for Iron Fist. If they did add him, it should either be the Black and Gold or the White and Gold0
Categories
- All Categories
- 45.1K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.4K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2.1K MPQ Character Discussion
- 172 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.4K MPQ Suggestions and Feedback
- 6.3K MPQ Bugs and Technical Issues
- 13.8K Magic: The Gathering - Puzzle Quest
- 523 MtGPQ News & Announcements
- 5.5K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 432 MtGPQ Deck Strategy & Planeswalker Discussion
- 305 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements