*** Hawkeye (Hawkguy) ***

CthulhuCthulhu ADMINISTRATORS Posts: 354 Site Admin
edited March 2017 in Character Details
Hawkeye (Hawkguy) icon_hawkeye.png
3 Star Rarity (Rare)
At Max Level: HP: 9265 12/13/70/79/11/61/3.0x
Because… Boomerangs 12 purpletile.png AP
Boomerang arrow, it comes back to you in the end. Boomerang. Respect it. Creates 3 strength 26 Red Strike tiles and a 3-turn Purple Countdown tile that removes up to 3 friendly Strike tiles and deals 611 damage.
    Level 2: Creates 3 strength 33 Red Strike tiles and a 3-turn Purple Countdown tile that removes up to 3 friendly strike tiles and deals 701 damage. Level 3: Creates strength 38 Red Strike tiles and removes up to 3 friendly Strike tiles and deals 818 damage. Level 4: Creates strength 44 red Strike tiles and a 2-turn Purple Countdown tile that removes up to 3 friendly Strike tiles and deals 935 damage. Level 5: Creates 4 strength 55 Red Strike tiles and a Countdown tile that when reaches 0 removes up to 3 friendly tiles and deals 1169 damage.
Max Level:
    Level 3: Gain 2 Blue, 2 Red AP and Fortify 2 Countdown tile. Level 4: Gain 2 Blue, 2 Red AP and Fortify 3 Countdown tile. Level 5: Gain 3 Blue, 2 Red AP and Fortify 3 Countdown tile.

Full Quiver 5 bluetile.png AP - will probably migrate this to the table I've seen in the 5 star, bear with me!
Hawkeye pulls another incredible trick arrow from his quiver and fires. This Power starts as Bola Arrow. When you fire it, this power becomes Explosive Arrow, and there are 6 arrows remaining. Once used, Hawkeye is out of arrows.
Click on below thumbnail for larger stat image:
Hawkeye_3starstats_thumb.jpg

No Good News blacktile.png 10 AP
Hawkeye gets caught off guard, to say the least. Everything awful, oh god somebody do something. Restore 568 health to Hawkeye and create 2 random strength 22 enemy Protect, Strike or Attack tiles.

(PASSIVE) Whenever yuo match an enemy special tile, gain 1 Blue AP and 1 Purple AP.
    Level 2: Heals Hawkeye for 735 damage and creates 3 random enemy Strike, Attack or Protect tiles. Level 3: Heals Hawkeye for 813 damage and if you match an enemy special tile, gain 2 Blue AP. Level 4: Heals Hawkeye for 952 damage. Level 5: Heals Hawkeye for 1197 damage, creates 4 random enemy Strike, Attack or Protect tiles, and gain 2 Purple AP if you match an enemy special tile.
Max Level:
    Level 3: Heals hawkeye for 2,538 health and creates 3 random strength 70 enemy Protect, Strike or Attack tiles. Gain 2 Blue AP and 1 Purple AP for matching an enemy special tile. Level 4: Heals Hawkeye for 2,972 damage. Level 5: Heals Hawkeye for 3,737 damage and creates 4 random strength 70 enemy Protect, Strike, or Attack tiles. Whenever you match an enemy special tile gain 2 Blue AP and 2 Purple AP.
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Comments

  • PylgrimPylgrim Posts: 2,296 Chairperson of the Boards
    Quick correction: For the max level descriptions of his purple ability you have 5* Hawkeye's.
  • ForbushForbush Age Unconfirmed Posts: 25 Just Dropped In
    ...why, oh why is his black ability not titled, "Okay - I Know This Looks Bad..."?!
  • ErikPeterErikPeter Posts: 696 Critical Contributor
    So does 3-star Hawkguy get the purple passive? I'm doubting he gets the fortification, but the current stats are suffering from copypasteitis. Let's hope he still has that IM40 love. 21 Blue and 18 Red AP for only 6 yellow. Wowza.
  • AnonAnon Posts: 1,006 Chairperson of the Boards
    5 Black seems like a must.
  • JaedenkaalJaedenkaal Posts: 3,338 Chairperson of the Boards
    ErikPeter wrote:
    So does 3-star Hawkguy get the purple passive? I'm doubting he gets the fortification, but the current stats are suffering from copypasteitis. Let's hope he still has that IM40 love. 21 Blue and 18 Red AP for only 6 yellow. Wowza.

    Not a chance icon_e_wink.gif

    That's also why he doesn't have a Red active, I'd imagine. That would just be stupid.

    Hey Cthulu, thanks for all your hard work posting stats for characters whose stats aren't actually visible in the game icon_e_wink.gif That seems really tedious, maybe you should push for an interface that lets us see the descriptions and numbers for alternate powers (OML, Chekov's Gun, Take Off, Hide & Seek, Full Quiver, the list goes on...). Seems like that would make your work a lot easier and it would be much easier for players to see what these powers do at a glance.

    For a player who doesn't read the forums, Full Quiver especially might feel like a huge mystery that's too complicated to even bother with; the in-game description sort of explains the process but basically none of the effects. I bet a large number of players will think the power does flat-out nothing after the 7 arrows are done.
  • CthulhuCthulhu ADMINISTRATORS Posts: 354 Site Admin
    We are working on getting something in that shows switched or changed stats in the roster, it's a pain right now, and appreciate the thanx! I like this one better now and may do this for Hawkeye 5 star with the thumbnail that leads to a larger image, it's just cleaner and should be easier to read. Let me know what you guys think!
  • PylgrimPylgrim Posts: 2,296 Chairperson of the Boards
    The max-level descriptions for his purple power are still wrong... icon_e_confused.gif
  • AnonAnon Posts: 1,006 Chairperson of the Boards
    Anon wrote:
    5 Black seems like a must.

    I thought it gave your team special tiles. After rereading I'm not sure I like this much.
  • QuebbsterQuebbster Posts: 8,070 Chairperson of the Boards
    Anon wrote:
    Anon wrote:
    5 Black seems like a must.

    I thought it gave your team special tiles. After rereading I'm not sure I like this much.
    Yeah, I was a bit perplexed by your post. Healing is nice and all, but you are usually better off maxing the skills that do damage.

    I was also struck by the irony that Hawkguy has a seemingly endless supply of Boomerang Arrows but only one each of the other Arrows. I'll just have to do Out of Arrows followed by Boomerang Arrow at some Point just for the sillyness of it.
  • escart85escart85 Age Unconfirmed Posts: 54 Match Maker
    Forbush wrote:
    ...why, oh why is his black ability not titled, "Okay - I Know This Looks Bad..."?!

    THIS !!!!!! This should be the skill name.
  • SkrofaSkrofa Posts: 388 Mover and Shaker
    Quebbster wrote:
    Anon wrote:
    Anon wrote:
    5 Black seems like a must.

    I thought it gave your team special tiles. After rereading I'm not sure I like this much.
    Yeah, I was a bit perplexed by your post. Healing is nice and all, but you are usually better off maxing the skills that do damage.

    I was also struck by the irony that Hawkguy has a seemingly endless supply of Boomerang Arrows but only one each of the other Arrows. I'll just have to do Out of Arrows followed by Boomerang Arrow at some Point just for the sillyness of it.

    One could argue that the boomerang arrow is just one, and it always comes back?

    OT. I kind of like him. Not strang3 or thanos3 but, just, OK. He is no psylocke either
  • Piro_plockPiro_plock Posts: 287 Mover and Shaker
    Forbush wrote:
    ...why, oh why is his black ability not titled, "Okay - I Know This Looks Bad..."?!
    Because of this:
    hawkblocking.jpg
    ...and, to be honest, I think that "Okay - I Know This Looks Bad..." would be a bit too long.
  • Punisher5784Punisher5784 Posts: 3,170 Chairperson of the Boards
    In what world does Hawkeye have true healing from jumping out of bed naked?
  • The GunslingerThe Gunslinger Age Unconfirmed Posts: 109
    Seems like a clear cut 5/5/3 to me. No Good News may be good in a pinch, but I can't imagine many scenarios where I'd want to prioritize it over better 3* abilities (BP, Cage, Cyke). From 3 to 5 covers his heal goes from ~25% to ~40% of total health and you only gain 1 extra purple AP from the passive aspect.

    Still, I'm excited to try him out. Hopefully Full Quiver is more practical than it looks.
  • JaedenkaalJaedenkaal Posts: 3,338 Chairperson of the Boards
    Those Full Quiver numbers still seem wrong. 3* characters do just over 3 times as much damage at max level (166) compared to level 40.
  • notamutantnotamutant Age Unconfirmed Posts: 855 Critical Contributor
    He is really good against ultron sentries. Even at 2 covers I was able to use his blue move 4 times in one match.
  • TPF AlexisTPF Alexis Posts: 3,179 Chairperson of the Boards
    It seems weird to me to have his full team damage attack as the last one. Feels like that would be better earlier on, when there's more likely still a full team on the other side.

    It's a cool bunch of effects, but I seem to have terrible luck with countdown tiles surviving outside of minion fights, so I'm not hugely enthusiastic at first look. I like Clint as a character, tho, so I'll give him a try.
  • AnonAnon Posts: 1,006 Chairperson of the Boards
    notamutant wrote:
    He is really good against ultron sentries. Even at 2 covers I was able to use his blue move 4 times in one match.

    This. Against his node I used him with IM40 and got most of his arrows out in 1 turn.

    Match ended before they went off though icon_e_sad.gif
  • JaedenkaalJaedenkaal Posts: 3,338 Chairperson of the Boards
    Anon wrote:
    Match ended before they went off though icon_e_sad.gif

    I think this is as first-world as first-world problems get. icon_lol.gif
  • JaedenkaalJaedenkaal Posts: 3,338 Chairperson of the Boards
    Jaedenkaal wrote:
    Those Full Quiver numbers still seem wrong. 3* characters do just over 3 times as much damage at max level (166) compared to level 40.

    After a little more research it looks like the Full Quiver numbers are for levels ~140 and 266, not 40 and 166.
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