StevO-J wrote: First of all, thanks for this awesome list! The people who made this are awesome, great addition indeed. Secondly, sorry to point this out, but I think I noticed a small error in the 'Non-joke Codes Organized by Effect' list, specifically the 'destroy Row 3': listed as 178 (incorrect, this does '#teampink'), but it is listed as 168 elsewhere. I think 168 is the correct one, but my purple/pink was insufficient to try this once more. Only found out because Gwenpool is required at the moment, and by looking in the 'wrong' list unfortunately, but still thought I would make note of it.
Quest34 wrote: How many attack tiles does gwenpool's purple ability remove?
OneLastGambit wrote: Quest34 wrote: How many attack tiles does gwenpool's purple ability remove? I think it removes all special tiles of the type selected
Jaedenkaal wrote: OneLastGambit wrote: Quest34 wrote: How many attack tiles does gwenpool's purple ability remove? I think it removes all special tiles of the type selected My tracking sheet (which I admit could be wrong) lists that it removes 2,3,4,?, and ? tiles for ranks 1,2,3,4,5 respectively.
HobieCat76 wrote: I can definitely confirm that having just 1 purple cover will only remove up to 2 tiles so Jaedenkaal's tracking sheet seems on the money. Though, can anyone confirm what having 5 purple covers does? Does it remove all special tiles of that type? Or just 5? Or some other number? The other thing that I've noticed is that removing special tiles seems to do damage if there are less special tiles than what you could max remove. For example, if I fire Remove Protects and there's only 1 Protect tile out, it looks like I'm also doing some damage. But, if there are 2 Protect tiles out, it just removes them and does no damage. I need to pay closer attention next time, but curious if anyone can confirm if that's correct?
spectator wrote: 178 does not remove row 3
stochasticism wrote: spectator wrote: 178 does not remove row 3 See 6 and 7 posts above.
Rick OShay wrote: stochasticism wrote: spectator wrote: 178 does not remove row 3 See 6 and 7 posts ]
stochasticism wrote: spectator wrote: 178 does not remove row 3 See 6 and 7 posts ]
spatenfloot wrote: The chart says 168 for row 3, but the graphic shows 158.
Punisher5784 said: @Ducky Can you unsticky this and place the link within the first page of Gwenpools page? Now that we're using the subforums for announcements and such, this particular post is clogging the character discussion.. Gwenpool is low mid tier.
Ducky said: Punisher5784 said: @Ducky Can you unsticky this and place the link within the first page of Gwenpools page? Now that we're using the subforums for announcements and such, this particular post is clogging the character discussion.. Gwenpool is low mid tier. Done and done.
Dragon_Nexus said: Tell you what, would be really nice to have some idea of what damage her purple did.Using her now she's boosted and was surprised that I downed someone with 5000 health. So I used it on someone with much higher health and did something like 11k for destroying a column.Would have been nice to know that.
STOPTHIS said: Dragon_Nexus said: Tell you what, would be really nice to have some idea of what damage her purple did.Using her now she's boosted and was surprised that I downed someone with 5000 health. So I used it on someone with much higher health and did something like 11k for destroying a column.Would have been nice to know that. While boosted, her random column/row hits harder than boosted Hulkbuster's red with only 9 red. My HB is boosted to 382 and GP boosted to 374. I think her targeted row/column attack does as well, but I haven't used it on an enemy that enough to health to gauge in properly. But the random row/column is doing a bit over 14k compared to HB's 12.7k with only 9 red.