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MtGPQ Bugs & Technical Issues
Tainted Remedy Bug
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Vlad
Posts:
3
September 2016
edited October 2016
in
MtGPQ Bugs & Technical Issues
Ever since the last patch the Tainted remedy stopped working as intended. The trap effect activates only if you AND your opponent have at least one creature on board. If even one of you has clear board, the heal and damage effect wont trigger
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Cragger
Posts:
316
Mover and Shaker
September 2016
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I tested it, it seems to act like Prism Array, requiring targets to function.
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Vlad
Posts:
3
October 2016
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Well, yes it does require targets, BUT even if you have full board of damaged creatures and enemy has no creatures and he triggers a trap, the heal wont go off. Similarly, if I had clear board and enemy had creatures and triggered the trap, the damage does not trigger, which is definetely a bug. Last patch it worked even if one side did not have minions.
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Twee
Posts:
56
Match Maker
October 2016
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I've taken it out of my deck since the last update due to this. I love this support when it worked as before so I hope they fix it.
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