Tainted Remedy Bug
Vlad
Posts: 3
Ever since the last patch the Tainted remedy stopped working as intended. The trap effect activates only if you AND your opponent have at least one creature on board. If even one of you has clear board, the heal and damage effect wont trigger
0
Comments
-
I tested it, it seems to act like Prism Array, requiring targets to function.0
-
Well, yes it does require targets, BUT even if you have full board of damaged creatures and enemy has no creatures and he triggers a trap, the heal wont go off. Similarly, if I had clear board and enemy had creatures and triggered the trap, the damage does not trigger, which is definetely a bug. Last patch it worked even if one side did not have minions.0
-
I've taken it out of my deck since the last update due to this. I love this support when it worked as before so I hope they fix it.0
Categories
- All Categories
- 45.9K Marvel Puzzle Quest
- 1.6K MPQ News and Announcements
- 20.8K MPQ General Discussion
- 6.5K MPQ Bugs and Technical Issues
- 3K MPQ Tips and Guides
- 2.1K MPQ Character Discussion
- 186 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.4K MPQ Suggestions and Feedback
- 14.1K Magic: The Gathering - Puzzle Quest
- 539 MtGPQ News & Announcements
- 5.6K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 454 MtGPQ Deck Strategy & Planeswalker Discussion
- 316 MtGPQ Events
- 68 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.9K MtGPQ Bugs & Technical Issues
- 550 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 7 Adventure Gnome
- 6 Word Designer: Country Home
- 471 Other Games
- 179 General Discussion
- 292 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements