Crash of the Titans Cycle 3: Sam Wilson
Comments
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Initial ressources:
- flaptain lvl 110
- 15 boosts
- 10 HP
- 50k iso
Final resources:
-Flaptain lvl 130
- 0 boosts
- 0 HP
-20k iso
Final results:
-Wasted time
-wasted boosts
-Depressed individual0 -
They make these matches so dang hard. My boards have no yellow on it and I deny deny deny black and red the whole time. What happens? Match 4 red which drops in 3 reds and boom that's enough for her red, which kills my protects that I finally got out and cascades into a black for her, which means I'm stunned for 2 rounds and game over man.
Having 1 red makes this too hard - just not enough damage can be done. I took him up to 140 but 4/5/1 just cant get it done I fear0 -
cozmo1682 wrote:They make these matches so dang hard. My boards have no yellow on it and I deny deny deny black and red the whole time. What happens? Match 4 red which drops in 3 reds and boom that's enough for her red, which kills my protects that I finally got out and cascades into a black for her, which means I'm stunned for 2 rounds and game over man.
Having 1 red makes this too hard - just not enough damage can be done. I took him up to 140 but 4/5/1 just cant get it done I fear0 -
BlackSheep101 wrote:You'd need a perfect board that gives you all the red and gives her nothing. It's frustrating that a 10 cover character has next to no chance in their fight, but that's how they designed the match up.
Sheep you're my shoulder to cry on in alliance and on the board. That is teamwork my man!0 -
135, 5/5/2, ridiculously terrible boards.
She just works too well against him and not having many covers in red makes it unusable considering her passive.0 -
cozmo1682 wrote:They make these matches so dang hard. My boards have no yellow on it and I deny deny deny black and red the whole time. What happens? Match 4 red which drops in 3 reds and boom that's enough for her red, which kills my protects that I finally got out and cascades into a black for her, which means I'm stunned for 2 rounds and game over man.
Having 1 red makes this too hard - just not enough damage can be done. I took him up to 140 but 4/5/1 just cant get it done I fear
It's among the toughest 4* ddq matches for sure.
the ideal minimum build for this fight would be 1/0/5. He doesn't really do enough damage to 1 shot marvel without all 5 red covers. And yellow is almost entirely useless for defense, since marvel can wipe out all the protect tiles with just 7 ap. And of course, you can't go with full match damage boosts because anything above 600 damage or so triggers her passive.
With only 1 red cover, you will have a very hard time. Your best bet is probably to boost match damage on red/yellow, and then try to collect 28 red and 9 or 18 yellow. (if you do get 18 yellow, you can use it to save a bit of health with an early yellow cast, but make sure you always have a reserve nine saved up for your alpha strike round.)
Another high risk/high reward strategy is to let her use her black and then make some blue matches to boost that strike tile. you want it to get up to 2 or 3 hundred. That makes off-colour matches meaningful without triggering her passive on yellow or blue matches.
But overall, I wouldn't expect anything but frustration. That way any success will be a pleasant surprise.0 -
My 5/3/4 LVL 180 Sam is definitely enough to get the job done, but I've gotten three red-starved boards where her match damage killed me before I had enough red to use dive-bomb once and the last board gave her a match-4 red into a match-5 team-up into a match-5 black into another match-4 red...I need a stun and Cyclops team-up...0
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dswan3rd wrote:My 5/3/4 LVL 180 Sam is definitely enough to get the job done, but I've gotten three red-starved boards where her match damage killed me before I had enough red to use dive-bomb once and the last board gave her a match-4 red into a match-5 team-up into a match-5 black into another match-4 red...I need a stun and Cyclops team-up...
Yeah, even with 4 red covers, the match is still heavily dependent upon board luck. I have a 4/5/4 @147 and it took me 16 tries today (the last five with y/r match damage and ap boosts). I had her down to 300 and (heartbreakingly) 36 in two matches with boosts. But in the end, all it took to win was playing enough matches that I eventually got a friendly board that gave me 20 red, 9 yellow, and then helpfully restocked the board with 14 yellow tiles to fuel my divebomb. Good thing too as I had 336 health left and was about to eat a photon blast. . .0 -
Vhailorx wrote:
Yeah, even with 4 red covers, the match is still heavily dependent upon board luck. I have a 4/5/4 @147 and it took me 16 tries today (the last five with y/r match damage and ap boosts). I had her down to 300 and (heartbreakingly) 36 in two matches with boosts. But in the end, all it took to win was playing enough matches that I eventually got a friendly board that gave me 20 red, 9 yellow, and then helpfully restocked the board with 14 yellow tiles to fuel my divebomb. Good thing too as I had 336 health left and was about to eat a photon blast. . .
Maybe your reply was the luck I needed 'cause my fortunes changed with the next attempt. The board still wasn't that great as I did eat a photon blast or two and a hypersonic punch, but at least there were no cascades in her favor. When I was down to about 1K health, I finally got the final red match I needed to get at least 28 red - two dive-bombs later, hello LT.0 -
First try with 5/3/5 168 Flappy, +2 all and +2 r/y. I was able to collect yellow pretty quickly, but red was hard for me to come by. What's more, she was about to hit me with her black, so I raised shields to mitigate as much of the impact as I could even though I didn't have enough red to Dive Bomb her. Of course, she matched the strike tile immediately, and within 6? turns was able to destroy all my protect tiles. I scratched out that 14 red, but at that point the board got yellow-starved; I was at 955 health when I finally got enough yellow and she had ~10K health, but at that point, that was enough.
Pulled a red Carny.0 -
Anyone else noticed that Marvel is configured as 5.5.5?
I thought they said they were going to use valid matchups?0 -
smatterchoo wrote:Anyone else noticed that Marvel is configured as 5.5.5?
I thought they said they were going to use valid matchups?0 -
Quebbster wrote:Apparently they didn't update the fights that they'd already designed. All Crashes used to be against 5/5/5 level 270 enemies. I think Rulk was the first one to change that (excluding Devil Dino who was a one-off)
Remember, it's Fun and Challenging!0 -
It took about 12 tries, but my level 150 2/4/3 CapFalcon did it boosted with +50% R/Y and +2 R/Y AP. The token gave me a purple Winter Soldier.
Man that's a painful one...0 -
I've tried this 12 times with a L120 1/3/2 Flaptain, and I've yet to fire off my red. Not once. I'm actively denying red and black and she still just stumbles into red faster than I can deliberately collect it.0
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Managed to beat it for the first time on maybe my 8th try or so. +2 R/Y, +2 All, +50% R/Y. Lucked out on my last move when my match dropped into a 6 match red which left me at 29 Red AP, enough to dive bomb her twice into oblivion.
Pulled an Elektra for my efforts. No matter how bad the character is I usually wouldn't be too upset, except that she's already maxed covered and only at level 140. What a waste of my time, health packs and boosts.0 -
Yet another failure should have leveled up more but even with 4/2/2 lvl 90 Sam, couldn't beat it. Capt Marvel is so marvellous that I think even lvl 120 wouldn't be enough unless lucky with reds0
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Vhailorx wrote:
I like WS purple. Ap theft at the 4* tier!
Oops. I just realized how this sounded. Beating Cap Marvel was painful. I'm quite happy with getting Winter Soldier0 -
dswan3rd wrote:
Maybe your reply was the luck I needed 'cause my fortunes changed with the next attempt. The board still wasn't that great as I did eat a photon blast or two and a hypersonic punch, but at least there were no cascades in her favor. When I was down to about 1K health, I finally got the final red match I needed to get at least 28 red - two dive-bombs later, hello LT.
Congrats! Hope the LT pull is good (unless you are stockpiling).0
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