ReddMaxx wrote: I don't think Level 4 Rage of the mountain happens at level 54. I am level 57 and don't have it yet. Redd
Morphis wrote: Ok I will link my current deck(still subject to changes, Koth is the last planeswalker I got). There are differences with other deck builds. I used to run both gem destroyers, abbot and rumbling. Then remove abbot cause with no draw card looked inefficient. I realized soon enough that while on paper it looks a good idea to destroy gems to get red matches with cascades or setup to manually match those red, there is a problem... You actually need to charge these cards, and with no red matches in the first place, even 8 mana is a lot.
Abenjes wrote: I can confirm. Mina and Denn work extremely well with Koth, the synergy speeds him up and being a 6/6 creature is not too bad. this seemed to be the card I was looking for as my Koth deck worked really well in this weekends events, I've still to try this latest version in QB if it does well I'll post it.
PapiLouis4 wrote: Abenjes wrote: I can confirm. Mina and Denn work extremely well with Koth, the synergy speeds him up and being a 6/6 creature is not too bad. this seemed to be the card I was looking for as my Koth deck worked really well in this weekends events, I've still to try this latest version in QB if it does well I'll post it. im playing with a lvl 46 koth atm, and so far ive just been running through everything, excpet for one encounter against ajani where i couldnt get any matches and he kept cascading like crazy....ended up winning that battle with 1 hp lol anyways at the moment im running this deck Tyrant of Valakut (kill stuff) Akoum helkite (kill more stuff) iroas champion (kill even more stuff) mina and denn (gem generator and allows other to kill stuff) brutal expulsion (pretty much just in here to bounce undergrowth cahmpion) exquisite firecraft (kill stuff) ravaging blaze (kill stuff) demolish (support destruction) cinder glade (red gems) smoldering marsh (moar red gems!) as you can see, theres a common theme here. ive yet to lose a match, and every now and then i do end up with few cards in hand, but almost always by round 2 its already game over
Slytechs wrote: PapiLouis4 wrote: Abenjes wrote: I can confirm. Mina and Denn work extremely well with Koth, the synergy speeds him up and being a 6/6 creature is not too bad. this seemed to be the card I was looking for as my Koth deck worked really well in this weekends events, I've still to try this latest version in QB if it does well I'll post it. im playing with a lvl 46 koth atm, and so far ive just been running through everything, excpet for one encounter against ajani where i couldnt get any matches and he kept cascading like crazy....ended up winning that battle with 1 hp lol anyways at the moment im running this deck Tyrant of Valakut (kill stuff) Akoum helkite (kill more stuff) iroas champion (kill even more stuff) mina and denn (gem generator and allows other to kill stuff) brutal expulsion (pretty much just in here to bounce undergrowth cahmpion) exquisite firecraft (kill stuff) ravaging blaze (kill stuff) demolish (support destruction) cinder glade (red gems) smoldering marsh (moar red gems!) as you can see, theres a common theme here. ive yet to lose a match, and every now and then i do end up with few cards in hand, but almost always by round 2 its already game over I'm running pretty much the same deck, aside the fact I am missing Tyrant, Akoum and Ravaging Instead, I run Mirrorpool, Rolling Thunder (insta fill with Mirrorpool, a cheaper version of Tyrant), Embermaw, Scab Clan Berserker. It is a very solid cheaper version of yours.
madwren wrote: Rolling Thunder is pretty nice. At first, I didn't realize that if you Awaken it, it does a total of 6 damage to every creature and planeswalker--it first does the normal 2, then the 4 from awakening it. Reading the text, I thought it did 4 total when awakened. Nope.
PapiLouis4 wrote: madwren wrote: Rolling Thunder is pretty nice. At first, I didn't realize that if you Awaken it, it does a total of 6 damage to every creature and planeswalker--it first does the normal 2, then the 4 from awakening it. Reading the text, I thought it did 4 total when awakened. Nope. yeah i used it for a little while then got rid of it, i almost never have 3 opponent creatures out, so i felt it wasnt very efficient for me. its also the reason why they lowered the cost of chandras ignition